imho777

Russia
174 matches tracked 28 matches in 30 days
Last updated:

How does imho777 play?

Rating 0.98 (from 144 matches) K/R 0.73 ADR 81.8 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 144 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 21% very weak below 0.75 22%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 53%+4 pp · Ø 49% better than 75%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 13%
AWP share of kills 19%+8 pp · Ø 11% better than 85%
K/D 0.99+0.02 · Ø 0.97 better than 47%
Pistol kills per match 2.7
Knife kills 7 in 174 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 12.7%−0.1 pp · Ø 12.8% better than 37%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 41%
MVPs per match 2.1−0.1 · Ø 2.2 better than 36%
4Ks and aces 20x 4K, 0 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.27).

Utility hit rate 35%−1 pp · Ø 36% better than 49%
Utility damage per round 6.0+1.9 · Ø 4.1 better than 86%
Enemies flashed per round 0.49+0.22 · Ø 0.27 better than 93%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +3 pp
= Stayed the same
Win rate at 50%
▼ Got worse
K/R −0.05, Rating −0.07, ADR −5.0

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.71 (at the start 0.76). Right on the average (0.71).

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −109 ELO
29 matches · 34% win rate
On Dust 2 −21 ELO
53 matches · 49% win rate
Between 18:00 and 24:00 −60 ELO, win rate 44%
On Thursdays −66 ELO, win rate 43%

imho777 loses the most ELO on Ancient: −109 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Highest rating in a match: 1.99 · Ancient
  3. Most kills in a match: 45 · Mirage

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
55% better than 66%
0.77 better than 70%
84.3 better than 72%
1.05 better than 64%
54% of 194 duels better than 72%
46% of 24 situations better than 73%
Dust 253
49% better than 44%
0.71 better than 42%
81.3 better than 60%
0.96 better than 33%
56% of 199 duels better than 81%
48% of 21 situations better than 77%
Ancient29
34% better than 10%
0.72 right on the average
77.5 better than 35%
0.93 better than 25%
56% of 134 duels better than 80%
35% of 17 situations better than 46%
Anubis27
52% better than 53%
0.71 better than 43%
84.4 better than 73%
0.96 better than 35%
45% of 117 duels better than 22%
27% of 11 situations better than 24%
Nuke5
80% -
0.64 -
73.6 -
0.90-
60% of 15 duels -
20% of 5 situations -
Inferno4
50% -
0.68 -
80.1 -
0.99-
65% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How imho777 plays

Across 174 matches imho777 averages K/R 0.73 and ADR 81.8; the rating across the 144 rated matches is 0.98. Biggest strength: Utility damage per round at 6.0, better than 86% of level 8 players. Most room to improve: Headshot rate at 40%, better than only 13% of level 8 players. Averages 16.1 kills per match with 40% headshots. The strongest map is Mirage with a 55% win rate in 55 matches. In 46 of 144 matches the rating was 1.10 or higher (32%), in 62 it was below 0.90. In 124 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: August 2026 at 1.06. imho777 loses the most ELO on Ancient (−109 ELO, win rate 34%). Things go best on Mirage (+12 ELO, win rate 55%). Match no. 2 of the day goes best: 58% win rate, −40 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.05, Rating −0.07, ADR −5.0. Unchanged in recent months: Win rate at 50%. Last 30 days: 28 matches, win rate 46%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.