ilysossuruk

Turkey
On FACEIT since 2021 126 matches tracked 20 matches in 30 days
Last updated:

How does ilysossuruk play?

Rating 0.95 (from 125 matches) K/R 0.69 ADR 77.4 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 125 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 28%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 8%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (47%).

Headshot rate 40%−7 pp · Ø 47% better than 13%
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 0.93−0.06 · Ø 0.99 better than 22%
Pistol kills per match 2.0

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.1%).

2K rounds 12.1%−1.0 pp · Ø 13.1% better than 23%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 31%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 12x 4K, 3 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.27).

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.11−0.16 · Ø 0.27 better than 10%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +5 pp
= Stayed the same
ADR at 77.0
▼ Got worse
K/R −0.04, Rating −0.10, Win rate −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.68 (at the start 0.72). Slightly below the average (0.72).

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −58 ELO
45 matches · 49% win rate
On Mirage −49 ELO
21 matches · 43% win rate
On Tuesdays −22 ELO, win rate 35%

ilysossuruk loses the most ELO on Dust 2: −58 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.36 · Mirage
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
49% better than 44%
0.65 better than 17%
76.5 better than 32%
0.92 better than 21%
42% of 170 duels better than 13%
35% of 23 situations better than 39%
Anubis24
63% better than 87%
0.70 better than 36%
79.8 better than 51%
1.00 right on the average
57% of 97 duels better than 82%
50% of 18 situations better than 79%
Mirage21
43% better than 24%
0.75 better than 63%
81.3 better than 60%
1.01 right on the average
53% of 79 duels better than 66%
44% of 9 situations better than 68%
Ancient14
36% -
0.66 -
70.2 -
0.86-
41% of 29 duels -
29% of 7 situations -
Inferno13
38% -
0.71 -
77.6 -
0.96-
53% of 51 duels -
0% of 6 situations -
Cache6
83% -
0.63 -
79.4 -
0.89-
61% of 18 duels -
0% of 2 situations -
Nuke3
67% -
0.73 -
74.5 -
1.14-
75% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ilysossuruk plays

Across 126 matches ilysossuruk averages K/R 0.69 and ADR 77.4; the rating across the 125 rated matches is 0.95. Most room to improve: Headshot rate at 40%, better than only 13% of level 8 players. Averages 14.7 kills per match with 40% headshots. The strongest map is Anubis with a 63% win rate in 24 matches. In 37 of 125 matches the rating was 1.10 or higher (30%), in 61 it was below 0.90. In 105 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: July 2026 at 1.03. ilysossuruk loses the most ELO on Dust 2 (−58 ELO, win rate 49%). Things go best in match 1 of the day (±0 ELO, win rate 56%). From match no. 5 of the day on, things go best: 64% win rate, −85 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.04, Rating −0.10, Win rate −6 pp. Unchanged in recent months: ADR at 77.0. Last 30 days: 20 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.