idris757

Russia
243 matches tracked 42 matches in 30 days
Last updated:

How does idris757 play?

Rating 0.99 (from 213 matches) K/R 0.73 ADR 80.2 from 243 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 213 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 6 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 47%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 70%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (45%).

Headshot rate 56%+11 pp · Ø 45% better than 95%
AWP share of kills 4%−6 pp · Ø 10% better than 25%
K/D 0.95−0.05 · Ø 1.00 better than 42%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so slightly above the average (3.9%).

2K rounds 13.3%+0.3 pp · Ø 13.0% better than 62%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 73%
MVPs per match 2.3+0.1 · Ø 2.2 better than 70%
4Ks and aces 35x 4K, 1 ace in 193 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 9%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 27%
Enemies flashed per round 0.28+0.02 · Ø 0.26 better than 60%
Deaths per round 76%+4 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.04, Rating +0.05
= Stayed the same
ADR at 80.8
▼ Got worse
Headshots −2 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.74 (at the start 0.70). Just above the average (0.72).

Patterns

From the last 243 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −29 ELO
47 matches · 57% win rate
On Dust 2 −24 ELO
66 matches · 58% win rate
On Fridays ±0 ELO, win rate 31%

idris757 loses the most ELO on Ancient: −29 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Highest rating in a match: 2.00 · Cache
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 243 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 266
58% better than 77%
0.74 better than 65%
81.0 better than 64%
0.99 right on the average
48% of 247 duels better than 39%
52% of 31 situations better than 86%
Anubis56
45% better than 28%
0.70 better than 44%
78.0 better than 43%
0.99 right on the average
49% of 256 duels better than 46%
31% of 26 situations better than 34%
Ancient47
57% better than 73%
0.75 better than 71%
82.9 better than 73%
0.99 better than 56%
47% of 164 duels better than 35%
25% of 20 situations better than 19%
Mirage29
34% better than 8%
0.73 better than 58%
81.4 better than 65%
0.97 better than 44%
52% of 118 duels better than 68%
33% of 12 situations better than 39%
Inferno19
37% better than 13%
0.72 better than 59%
76.9 better than 41%
0.98 right on the average
55% of 60 duels better than 77%
33% of 12 situations better than 40%
Nuke13
23% -
0.72 -
79.0 -
1.02-
48% of 61 duels -
71% of 7 situations -
Cache10
40% -
0.75 -
81.2 -
1.01-
52% of 50 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How idris757 plays

Across 243 matches idris757 averages K/R 0.73 and ADR 80.2; the rating across the 213 rated matches is 0.99. Biggest strength: Headshot rate at 56%, better than 95% of level 6 players. Most room to improve: Utility hit rate at 27%, better than only 9% of level 6 players. Averages 16.4 kills per match with 56% headshots. The strongest map is Dust 2 with a 58% win rate in 66 matches. In 67 of 213 matches the rating was 1.10 or higher (31%), in 85 it was below 0.90. In 193 matches with detailed stats: 35 4Ks and 1 ace. Best month by rating: September 2026 at 1.00. idris757 loses the most ELO on Ancient (−29 ELO, win rate 57%). Improved over the last three months: K/R +0.04, Rating +0.05. Got weaker: Headshots −2 pp, Win rate −3 pp. Unchanged in recent months: ADR at 80.8. Last 30 days: 42 matches, win rate 45%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.