iamchillGUY-

Poland
On FACEIT since 2020 125 matches tracked 46 matches in 30 days
ELO ▲ 14
2,414
30-day peak: 2,425
Rank EU
#70,093
Poland #3,711 in Poland
Last updated:

How does iamchillGUY- play?

Rating 1.13 K/R 0.81 ADR 86.7 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 125 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 16%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 54%+4 pp · Ø 50% better than 73%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.16+0.13 · Ø 1.03 better than 84%
Pistol kills per match 2.9
Knife kills 1 in 125 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 81%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 80%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 21x 4K, 4 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 85%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether iamchillGUY- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 125 matches, all from the last 3 months.

Kills per round (K/R)

0.87
AugSepOct

Best month: October 2026 with 0.87.

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −26 ELO
20 matches · 70% win rate
On Mirage −7 ELO
40 matches · 53% win rate
On Sundays +25 ELO, win rate 50%

iamchillGUY- loses the most ELO on Anubis: −26 ELO, 70% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Highest rating in a match: 2.15 · Mirage

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
53% better than 55%
0.84 better than 86%
88.2 better than 82%
1.17 better than 86%
57% of 167 duels better than 80%
30% of 23 situations better than 26%
Dust 224
46% better than 28%
0.81 better than 79%
88.6 better than 82%
1.09 better than 66%
52% of 95 duels right on the average
40% of 15 situations better than 59%
Anubis20
70% better than 94%
0.81 better than 79%
86.5 better than 76%
1.11 better than 74%
66% of 89 duels better than 98%
10% of 10 situations better than 5%
Nuke15
53% better than 41%
0.83 better than 79%
87.8 better than 73%
1.17 better than 82%
61% of 44 duels better than 91%
23% of 13 situations better than 14%
Ancient11
45% -
0.66 -
75.3 -
0.90-
56% of 32 duels -
67% of 3 situations -
Cache8
75% -
0.84 -
86.1 -
1.22-
52% of 27 duels -
38% of 8 situations -
Inferno6
67% -
0.82 -
85.3 -
1.15-
48% of 27 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How iamchillGUY- plays

Across 125 matches iamchillGUY- averages K/R 0.81, ADR 86.7 and a rating of 1.13. Biggest strength: Opening duels won at 57%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 54% headshots. The strongest map is Anubis with a 70% win rate in 20 matches. In 60 of 125 matches the rating was 1.10 or higher (48%), in 36 it was below 0.90. In 125 matches with detailed stats: 21 4Ks and 4 aces. Best month by rating: October 2026 at 1.25. iamchillGUY- loses the most ELO on Anubis (−26 ELO, win rate 70%). Things go best on Dust 2 (+58 ELO, win rate 46%). Last 30 days: 46 matches, win rate 63%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.