ialterego

Ukraine
93 matches tracked 51 matches in 30 days
Last updated:

How does ialterego play?

Rating 0.87 K/R 0.65 ADR 77.8 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 93 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 13% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 38%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most
Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 23%
Opening duels won 43%−7 pp · Ø 50% better than 7%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 21%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 85%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 24%

Weapons and aim

Weakness
Where do the kills come from?

0.85 K/D and so clearly below the average (1.00).

Headshot rate 39%−6 pp · Ø 45% better than 18%
AWP share of kills 1%−9 pp · Ø 10% better than 6%
K/D 0.85−0.15 · Ø 1.00 better than 8%
Pistol kills per match 1.9

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.7% of rounds and so well below the average (13.0%).

2K rounds 10.7%−2.3 pp · Ø 13.0% better than 7%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 53%
MVPs per match 1.9−0.3 · Ø 2.2 better than 22%
4Ks and aces 6x 4K, 0 aces in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

49% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 49%+14 pp · Ø 35% better than 99%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.10−0.16 · Ø 0.26 better than 12%
Deaths per round 77%+5 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 6 average
Whether ialterego is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 93 matches, all from the last 3 months.

Kills per round (K/R)

0.62
AugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −112 ELO
25 matches · 36% win rate
In match 1 of the day −106 ELO
22 matches · 32% win rate
Between 12:00 and 18:00 −173 ELO, win rate 38%

ialterego loses the most ELO on Dust 2: −112 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Mirage
  2. Highest rating in a match: 1.83 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
36% better than 10%
0.64 better than 15%
79.3 better than 53%
0.84 better than 8%
39% of 114 duels better than 7%
25% of 8 situations better than 19%
Mirage22
50% right on the average
0.69 better than 37%
82.7 better than 72%
0.94 better than 31%
52% of 89 duels better than 68%
22% of 18 situations better than 15%
Anubis18
61% better than 83%
0.64 better than 16%
76.0 better than 32%
0.85 better than 9%
45% of 86 duels better than 26%
50% of 10 situations better than 80%
Inferno10
40% -
0.63 -
73.9 -
0.85-
33% of 39 duels -
33% of 9 situations -
Ancient7
29% -
0.64 -
75.1 -
0.87-
30% of 20 duels -
29% of 7 situations -
Cache6
67% -
0.76 -
84.8 -
1.02-
46% of 24 duels -
50% of 2 situations -
Nuke5
40% -
0.45 -
54.0 -
0.61-
27% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ialterego plays

Across 93 matches ialterego averages K/R 0.65, ADR 77.8 and a rating of 0.87. Biggest strength: Utility hit rate at 49%, better than 99% of level 6 players. Most room to improve: Opening duels won at 43%, better than only 7% of level 6 players. Averages 14.5 kills per match with 39% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 20 of 93 matches the rating was 1.10 or higher (22%), in 52 it was below 0.90. In 93 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: August 2026 at 1.02. ialterego loses the most ELO on Dust 2 (−112 ELO, win rate 36%). Things go best from match 5 of the day (−52 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, −52 ELO. Last 30 days: 51 matches, win rate 45%, net ELO −155.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.