i_eat_tahini

Albania
83 matches tracked 74 matches in 30 days
ELO ▲ 41
2,080
30-day peak: 2,080
Rank EU
#189,314
Albania #1,174 in Albania
Last updated:

How does i_eat_tahini play?

Rating 0.94 K/R 0.71 ADR 80.6 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 83 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 22% good 1.10 to 1.29 8% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 34%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
EntryHeadshots
better than most on level 9 about average weaker than most
Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Weakness
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 20%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 2%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (48%).

Headshot rate 59%+11 pp · Ø 48% better than 95%
AWP share of kills 8%−2 pp · Ø 10% better than 48%
K/D 0.91−0.07 · Ø 0.98 better than 14%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 12.8%−0.1 pp · Ø 12.9% better than 38%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 42%
MVPs per match 2.1−0.1 · Ø 2.2 better than 33%
4Ks and aces 11x 4K, 4 aces in 83 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 29%−7 pp · Ø 36% better than 14%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 19%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 57%
Deaths per round 79%+6 pp · Ø 73% better than 2%

Progress

One value per month, dashed line is the level 9 average
Whether i_eat_tahini is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 83 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Inferno
  2. Longest win streak: 3 wins in a row · Nuke
  3. Highest rating in a match: 1.73 · Mirage

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
58% better than 76%
0.76 better than 66%
80.8 better than 56%
1.02 better than 53%
50% of 141 duels right on the average
27% of 11 situations better than 23%
Ancient13
31% -
0.63 -
74.7 -
0.82-
44% of 109 duels -
50% of 4 situations -
Nuke13
54% -
0.75 -
81.0 -
1.03-
47% of 98 duels -
33% of 3 situations -
Dust 212
50% -
0.71 -
81.9 -
0.92-
48% of 112 duels -
50% of 2 situations -
Anubis9
44% -
0.69 -
79.7 -
0.90-
54% of 65 duels -
100% of 1 situations -
Cache7
43% -
0.74 -
85.1 -
0.98-
40% of 48 duels -
50% of 4 situations -
Inferno6
33% -
0.69 -
82.2 -
0.91-
43% of 51 duels -
100% of 1 situations -
Vertigo4
50% -
0.73 -
86.4 -
0.91-
44% of 41 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How i_eat_tahini plays

Across 83 matches i_eat_tahini averages K/R 0.71, ADR 80.6 and a rating of 0.94. Biggest strength: Rounds with first kill at 17%, better than 99% of level 9 players. Most room to improve: Deaths per round at 79%, better than only 2% of level 9 players. Averages 15.7 kills per match with 59% headshots. The strongest map is Mirage with a 58% win rate in 19 matches. In 25 of 83 matches the rating was 1.10 or higher (30%), in 41 it was below 0.90. In 83 matches with detailed stats: 11 4Ks and 4 aces. Last 30 days: 74 matches, win rate 43%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.