i_Scr34m
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).
Compared with 1,575 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average30% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Weakness0.88 K/D and so clearly below the average (1.01).
Impact
WeaknessExactly 3 kills in 2.7% of rounds and so well below the average (4.0%).
Utility and deaths
Average0.33 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.66. Last 3 months: 0.64 (at the start 0.61). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 0.91. Last 3 months: 0.89 (at the start 0.86). Well below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 73.7. Last 3 months: 73.8 (at the start 68.3). Clearly below the average (79.6).
Share of headshot kills
Best month: June 2026 with 42%. Last 3 months: 40% (at the start 41%). Well below the average (48%).
Matches won (win rate)
Best month: June 2026 with 57%. Last 3 months: 46% (at the start 57%). Clearly below the average (50%).
Best month: October 2026 with 1,786.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 93 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
i_Scr34m loses the most ELO on Mirage: −49 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 30 · Anubis
- Highest rating in a match: 1.76 · Anubis
Maps in detail
from the last 93 matchesCompared with players on the same level who have at least 15 matches on the map.
How i_Scr34m plays
Across 93 matches i_Scr34m averages K/R 0.63, ADR 72.2 and a rating of 0.88. Most room to improve: Rating at 0.88, better than only 5% of level 9 players. Averages 14.2 kills per match with 40% headshots. The strongest map is Nuke with a 80% win rate in 10 matches. In 21 of 93 matches the rating was 1.10 or higher (23%), in 50 it was below 0.90. In 55 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 0.91. i_Scr34m loses the most ELO on Mirage (−49 ELO, win rate 43%). Improved over the last three months: ADR +5.5. Got weaker: Win rate −11 pp. Unchanged in recent months: K/R at 0.64, Rating at 0.89, Headshots at 40%. Last 30 days: 1 matches, win rate 100%, net ELO +25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.