iIonmask

CN
185 matches tracked 34 matches in 30 days
Last updated:

How does iIonmask play?

Rating 1.11 (from 40 matches) K/R 0.77 ADR 81.1 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77% on level 10
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 75%
Rating spread from 40 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 30% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 10% very weak below 0.75 15%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 48%−3 pp better than 23%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 70%
Clutch 1v2 won 18%−3 pp better than 27%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+3 pp better than 70%
AWP share of kills 11%0 pp level
K/D 1.08+0.05 better than 65%
Pistol kills per match 3.4
Knife kills 5 in 185 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.7%+0.4 pp better than 56%
Rounds with 3K 5.0%+0.9 pp better than 82%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 20x 4K, 0 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 19%
Utility damage per round 2.2−1.9 better than 6%
Enemies flashed per round 0.25−0.05 better than 38%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.78, ADR at 82.3
▼ Got worse
Headshots −3 pp, ELO −230

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.78 (at the start 0.76).

Patterns

From the last 185 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −170 ELO
78 matches · 40% wins
In match 2 of the day −30 ELO
23 matches · 30% wins
On Tuesdays −52 ELO, win rate 40%

iIonmask loses the most ELO on Mirage: −170 ELO, 40% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.57 · Mirage
  2. Longest win streak: 7 wins in a row · Nuke
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
40% better than 11%
0.78 better than 67%
82.5 better than 59%
1.00 better than 38%
50% of 305 duels better than 41%
41% of 54 situations better than 59%
Dust 250
56% better than 64%
0.78 better than 68%
82.3 better than 58%
1.10-
45% of 231 duels better than 19%
52% of 29 situations better than 84%
Ancient30
57% better than 67%
0.77 better than 63%
79.4 better than 39%
1.31-
47% of 161 duels better than 26%
45% of 20 situations better than 74%
Nuke17
71% better than 94%
0.71 better than 25%
75.8 better than 20%
1.23-
48% of 91 duels better than 24%
38% of 13 situations better than 47%
Cache7
14% -
0.68 -
79.1 -
1.50-
33% of 21 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How iIonmask plays

Across 185 matches iIonmask averages K/R 0.77 and ADR 81.1; the rating across the 40 rated matches is 1.11. Biggest strength: Rounds with 3K at 5.0%. That is better than 82% of players on level 10. Most room to improve: Utility damage per round at 2.2. That is better than only 6% of players on level 10. On average 17.2 kills per match, 54% of them headshots. The strongest map is Nuke with a 71% win rate in 17 matches. In 19 of 40 matches the rating was 1.10 or higher (48%), in 10 it was below 0.90. In 101 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. iIonmask loses the most ELO on Mirage (−170 ELO, win rate 40%). Things go best on Dust 2 (+90 ELO, win rate 56%). Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −3 pp, ELO −230. Unchanged in recent months: K/R at 0.78, ADR at 82.3. Last 30 days: 34 matches, win rate 56%, ELO balance +87.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.