hysssteria

Estonia
On FACEIT since 2017 594 matches tracked 113 matches in 30 days
ELO ▲ 46
3,050
30-day peak: 3,165
Rank NA ▼ 70 places
#211
Estonia #1 in Estonia
30 days · prev. #141 · best #126
Last updated:

How does hysssteria play?

Rating 1.08 (from 459 matches) K/R 0.77 ADR 83.1 from 594 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 459 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 16%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (391 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 43%+1 pp · Ø 42% better than 69%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so just above the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 16%+4 pp · Ø 12% better than 73%
K/D 1.08+0.03 · Ø 1.05 better than 48%
Pistol kills per match 3.1 from the last 459
Knife kills 2 in 459 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 62%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 85x 4K, 11 aces in 391 matches

Utility and deaths

Average
Nades, flashes and deaths

35% of nades dealing damage or blinding and so just above the average (34%).

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 42%
Enemies flashed per round 0.320.00 · Ø 0.32 right on the average
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, Rating at 1.08, ADR at 82.7, Headshots at 53%, Win rate at 52%
▼ Got worse
ELO −272

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months unchanged at 0.77. Just above the average (0.75).

Patterns

From the last 459 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −158 ELO
80 matches · 48% win rate
In match 4 of the day −150 ELO
55 matches · 45% win rate
Between 6:00 and 12:00 −662 ELO, win rate 47%
On Sundays −42 ELO, win rate 34%

hysssteria loses the most ELO on Ancient: −158 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 2.36 · Ancient
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 459 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage173
54% better than 47%
0.77 better than 54%
81.8 better than 47%
1.10 better than 61%
53% of 778 duels right on the average
43% of 96 situations better than 63%
Dust 293
53% better than 43%
0.76 right on the average
85.5 better than 66%
1.06 better than 44%
50% of 476 duels better than 35%
44% of 50 situations better than 64%
Ancient80
48% better than 26%
0.77 better than 56%
81.8 better than 47%
1.05 better than 46%
48% of 379 duels better than 24%
33% of 36 situations better than 35%
Anubis70
51% better than 36%
0.75 right on the average
80.3 better than 43%
1.04 better than 42%
49% of 338 duels better than 29%
38% of 42 situations right on the average
Cache31
68% better than 78%
0.81 better than 57%
85.1 better than 49%
1.13 better than 53%
57% of 153 duels better than 61%
52% of 21 situations better than 79%
Inferno11
45% -
0.79 -
84.1 -
1.17-
42% of 55 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hysssteria plays

Across 594 matches hysssteria averages K/R 0.77 and ADR 83.1; the rating across the 459 rated matches is 1.08. Averages 16.9 kills per match with 53% headshots. The strongest map is Cache with a 68% win rate in 31 matches. In 207 of 459 matches the rating was 1.10 or higher (45%), in 133 it was below 0.90. In 391 matches with detailed stats: 85 4Ks and 11 aces. Best month by rating: August 2026 at 1.09. hysssteria loses the most ELO on Ancient (−158 ELO, win rate 48%). Things go best on Cache (+115 ELO, win rate 68%). Got weaker: ELO −272. Unchanged in recent months: K/R at 0.77, Rating at 1.08, ADR at 82.7, Headshots at 53%, Win rate at 52%. Last 30 days: 113 matches, win rate 51%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.