hypex999

Ukraine
On FACEIT since 2021 159 matches tracked 17 matches in 30 days
Last updated:

How does hypex999 play?

Rating 1.05 K/R 0.77 ADR 86.1 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 159 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 54%+4 pp · Ø 50% better than 79%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 82%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 49%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (48%).

Headshot rate 52%+4 pp · Ø 48% better than 73%
AWP share of kills 4%−7 pp · Ø 11% better than 22%
K/D 1.04+0.04 · Ø 1.00 better than 63%
Pistol kills per match 2.4
Knife kills 3 in 159 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.1%).

2K rounds 14.6%+1.5 pp · Ø 13.1% better than 81%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 73%
MVPs per match 2.4+0.2 · Ø 2.2 better than 67%
4Ks and aces 25x 4K, 4 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+1 pp · Ø 36% better than 64%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 81%
Enemies flashed per round 0.50+0.22 · Ø 0.28 better than 92%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.05, Rating +0.11, ADR +6.8
= Stayed the same
Headshots at 52%, Win rate at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months: 0.78 (at the start 0.73). Clearly above the average (0.72).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −80 ELO
23 matches · 35% win rate
On Anubis −75 ELO
26 matches · 54% win rate
Between 12:00 and 18:00 −81 ELO, win rate 36%
On Saturdays −71 ELO, win rate 31%

hypex999 loses the most ELO in match 3 of the day: −80 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Highest rating in a match: 2.46 · Mirage
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
50% right on the average
0.82 better than 85%
90.3 better than 89%
1.11 better than 79%
54% of 235 duels better than 70%
38% of 32 situations right on the average
Dust 239
41% better than 19%
0.74 better than 55%
81.2 better than 57%
1.01 better than 48%
48% of 170 duels better than 35%
47% of 19 situations better than 76%
Anubis26
54% better than 61%
0.72 better than 42%
80.4 better than 49%
0.98 better than 33%
53% of 133 duels better than 63%
48% of 21 situations better than 73%
Ancient17
59% better than 77%
0.83 better than 89%
96.1 better than 97%
1.13 better than 84%
58% of 92 duels better than 87%
55% of 11 situations better than 86%
Nuke11
45% -
0.80 -
85.3 -
1.10-
58% of 53 duels -
17% of 6 situations -
Cache10
50% -
0.91 -
98.7 -
1.19-
54% of 50 duels -
44% of 9 situations -
Inferno10
0% -
0.60 -
73.0 -
0.84-
39% of 44 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hypex999 plays

Across 159 matches hypex999 averages K/R 0.77, ADR 86.1 and a rating of 1.05. Biggest strength: Damage per round (ADR) at 86.1, better than 84% of level 9 players. Averages 16.9 kills per match with 52% headshots. The strongest map is Ancient with a 59% win rate in 17 matches. In 63 of 159 matches the rating was 1.10 or higher (40%), in 56 it was below 0.90. In 125 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: September 2026 at 1.20. hypex999 loses the most ELO in match 3 of the day (−80 ELO, win rate 35%). Things go best in match 1 of the day (−2 ELO, win rate 51%). From match no. 5 of the day on, things go best: 59% win rate, −23 ELO. Improved over the last three months: K/R +0.05, Rating +0.11, ADR +6.8. Unchanged in recent months: Headshots at 52%, Win rate at 46%. Last 30 days: 17 matches, win rate 35%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.