huleelt

Spain
On FACEIT since 2024 70 matches tracked
ELO
1,989
Peak across the last 70 matches: 1,989
Rank SEA ▼ 1,739 places
#6,788
30 days · prev. #5,049 · best #5,032
Last updated:

How does huleelt play?

Rating 1.03 (from 49 matches) K/R 0.76 ADR 84.5 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 49 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 27%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 57%+7 pp · Ø 50% better than 93%

Clutch

Average
Last one alive

9% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 14%
Clutch 1v2 won 9%−13 pp · Ø 22% better than 2%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 35%
AWP share of kills 20%+10 pp · Ø 10% better than 87%
K/D 1.04+0.04 · Ø 1.00 better than 64%
Pistol kills per match 3.0
Knife kills 8 in 70 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.2%).

2K rounds 14.4%+1.2 pp · Ø 13.2% better than 81%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 10x 4K, 1 ace in 48 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.3).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 5.3+1.0 · Ø 4.3 better than 78%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 34%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.38
= Stayed the same
K/R at 0.76, ADR at 84.2, ELO at 1,989
▼ Got worse
Headshots −8 pp, Win rate −7 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Last 3 months: 0.76 (at the start 0.74). Slightly above the average (0.73).

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −1 ELO
24 matches · 46% win rate

huleelt loses the most ELO in match 1 of the day: −1 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Highest rating in a match: 1.98 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
67% better than 93%
0.82 better than 88%
89.3 better than 90%
1.24-
62% of 60 duels better than 96%
36% of 14 situations better than 45%
Ancient15
73% better than 97%
0.79 better than 77%
88.0 better than 85%
1.12-
70% of 27 duels better than 99%
50% of 6 situations better than 77%
Inferno15
40% better than 12%
0.69 better than 27%
79.9 better than 46%
0.92-
51% of 53 duels better than 45%
36% of 11 situations better than 47%
Anubis10
20% -
0.65 -
74.8 -
0.81-
39% of 38 duels -
13% of 8 situations -
Nuke6
83% -
0.77 -
89.1 -
1.02-
56% of 27 duels -
17% of 6 situations -
Dust 24
50% -
0.79 -
82.9 -
1.16-
75% of 12 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How huleelt plays

Across 70 matches huleelt averages K/R 0.76 and ADR 84.5; the rating across the 49 rated matches is 1.03. Biggest strength: Opening duels won at 57%, better than 93% of level 9 players. Most room to improve: Clutch 1v1 won at 30%, better than only 14% of level 9 players. Averages 17.4 kills per match with 46% headshots. The strongest map is Ancient with a 73% win rate in 15 matches. In 20 of 49 matches the rating was 1.10 or higher (41%), in 19 it was below 0.90. In 48 matches with detailed stats: 10 4Ks and 1 ace. huleelt loses the most ELO in match 1 of the day (−1 ELO, win rate 46%). Improved over the last three months: Rating +0.38. Got weaker: Headshots −8 pp, Win rate −7 pp. Unchanged in recent months: K/R at 0.76, ADR at 84.2, ELO at 1,989. Last 30 days: 1 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.