hu3glod

SD
153 matches tracked 13 matches in 30 days
ELO ▲ 86
2,433
30-day peak: 2,433
Rank NA ▼ 46 places
#1,941
SD #1 in SD
30 days · prev. #1,895 · best #1,881
Last updated:

How does hu3glod play?

Rating 1.03 K/R 0.76 ADR 83.0 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 153 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 21%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

2,250-2,499 ELO

Compared with 2,020 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 53%+3 pp · Ø 50% better than 64%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 20%
Clutch 1v2 won 18%−2 pp · Ø 20% better than 27%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly below the average (50%).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 1.02+0.02 · Ø 1.00 better than 44%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.1%).

2K rounds 14.4%+1.3 pp · Ø 13.1% better than 74%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 39%
MVPs per match 2.3+0.1 · Ø 2.2 better than 46%
4Ks and aces 12x 4K, 1 ace in 95 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.30).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 7%
Enemies flashed per round 0.11−0.19 · Ø 0.30 better than 6%
Deaths per round 74%+2 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 48%
▼ Got worse
K/R −0.06, Rating −0.07, ADR −4.7, Win rate −5 pp, ELO −202

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: October 2026 with 0.83. Last 3 months: 0.74 (at the start 0.80). Just above the average (0.72).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −121 ELO
34 matches · 32% win rate
From match 5 of the day −60 ELO
27 matches · 41% win rate
On Sundays −112 ELO, win rate 36%

hu3glod loses the most ELO on Dust 2: −121 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 2.57 · Mirage

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
60% better than 80%
0.80 better than 75%
88.1 better than 81%
1.08 better than 66%
52% of 344 duels right on the average
32% of 38 situations better than 32%
Dust 234
32% better than 3%
0.63 better than 7%
71.1 better than 8%
0.86 better than 4%
40% of 168 duels better than 4%
50% of 20 situations better than 81%
Ancient24
63% better than 83%
0.83 better than 88%
88.1 better than 83%
1.14 better than 85%
58% of 135 duels better than 84%
33% of 15 situations better than 39%
Anubis19
47% better than 31%
0.76 better than 59%
83.6 better than 63%
1.03 better than 47%
57% of 106 duels better than 77%
67% of 6 situations better than 96%
Cache7
57% -
0.76 -
77.8 -
1.08-
46% of 39 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hu3glod plays

Across 153 matches hu3glod averages K/R 0.76, ADR 83.0 and a rating of 1.03. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 48% headshots. The strongest map is Ancient with a 63% win rate in 24 matches. In 61 of 153 matches the rating was 1.10 or higher (40%), in 62 it was below 0.90. In 95 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: October 2026 at 1.11. hu3glod loses the most ELO on Dust 2 (−121 ELO, win rate 32%). Things go best on Mirage (+143 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +75 ELO. Got weaker: K/R −0.06, Rating −0.07, ADR −4.7, Win rate −5 pp, ELO −202. Unchanged in recent months: Headshots at 48%. Last 30 days: 13 matches, win rate 62%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.