hrvezBf7IO

United Kingdom
On FACEIT since 2023 414 matches tracked 177 matches in 30 days
ELO ▲ 641
3,018
30-day peak: 3,018
Rank EU ▲ 813 places
#7,691
United Kingdom #120 in United Kingdom
30 days · prev. #8,504 · best #6,694
Last updated:

How does hrvezBf7IO play?

Rating 1.10 K/R 0.79 ADR 82.6 from 414 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 414 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 14%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (341 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%0 pp · Ø 41% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.06).

Headshot rate 54%+1 pp · Ø 53% better than 56%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.11+0.05 · Ø 1.06 better than 58%
Pistol kills per match 3.3
Knife kills 7 in 414 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.3%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 66%
3K rounds 5.1%+0.8 pp · Ø 4.3% better than 78%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 65x 4K, 11 aces in 341 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 28%−6 pp · Ø 34% better than 13%
Utility damage per round 3.0−0.8 · Ø 3.8 better than 23%
Enemies flashed per round 0.34+0.02 · Ø 0.32 better than 56%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.05, Win rate +4 pp, ELO +678
= Stayed the same
ADR at 83.0, Headshots at 54%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.80 (at the start 0.75). Clearly above the average (0.75).

Patterns

From the last 414 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −34 ELO
136 matches · 57% win rate
In match 1 of the day +130 ELO
70 matches · 46% win rate
On Sundays −30 ELO, win rate 39%

hrvezBf7IO loses the most ELO on Mirage: −34 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Anubis
  2. Highest rating in a match: 2.29 · Mirage
  3. Most kills in a match: 46 · Dust 2

Maps in detail

from the last 414 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
57% better than 60%
0.80 better than 68%
84.0 better than 58%
1.14 better than 73%
55% of 720 duels better than 64%
44% of 78 situations better than 67%
Dust 2104
43% better than 14%
0.78 better than 60%
81.6 better than 47%
1.09 better than 55%
52% of 497 duels better than 47%
36% of 61 situations better than 41%
Anubis70
49% better than 28%
0.77 better than 58%
83.2 better than 58%
1.07 better than 53%
54% of 302 duels better than 59%
37% of 51 situations better than 45%
Ancient68
59% better than 63%
0.79 better than 66%
82.0 better than 48%
1.12 better than 69%
58% of 283 duels better than 80%
51% of 47 situations better than 83%
Nuke35
60% better than 56%
0.77 right on the average
81.3 better than 42%
1.07 better than 44%
57% of 169 duels better than 68%
36% of 28 situations better than 39%

Compared with players on the same level who have at least 15 matches on the map.

How hrvezBf7IO plays

Across 414 matches hrvezBf7IO averages K/R 0.79, ADR 82.6 and a rating of 1.10. Biggest strength: 3K rounds at 5.1%, better than 78% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 17.4 kills per match with 54% headshots. The strongest map is Nuke with a 60% win rate in 35 matches. In 201 of 414 matches the rating was 1.10 or higher (49%), in 114 it was below 0.90. In 341 matches with detailed stats: 65 4Ks and 11 aces. Best month by rating: September 2026 at 1.17. hrvezBf7IO loses the most ELO on Mirage (−34 ELO, win rate 57%). Things go best on Ancient (+136 ELO, win rate 59%). Improved over the last three months: K/R +0.05, Rating +0.05, Win rate +4 pp, ELO +678. Unchanged in recent months: ADR at 83.0, Headshots at 54%. Last 30 days: 177 matches, win rate 55%, net ELO +111.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.