hqkkoo

Russia
On FACEIT since 2019 100 matches tracked 51 matches in 30 days
ELO ▲ 150
2,156
30-day peak: 2,179
Rank EU
#154,005
Russia #43,651 in Russia
Last updated:

How does hqkkoo play?

Rating 1.07 (from 80 matches) K/R 0.76 ADR 82.2 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 80 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 28% good 1.10 to 1.29 10% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 19%+7 pp · Ø 12% better than 84%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 3.1
Knife kills 5 in 100 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 78%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 18x 4K, 2 aces in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

0.74 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.74+0.45 · Ø 0.29 better than 99%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.79, Headshots +2 pp
= Stayed the same
K/R at 0.76, ADR at 81.9, ELO at 2,179
▼ Got worse
Win rate −8 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months unchanged at 0.76. Just above the average (0.74).

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −36 ELO
23 matches · 52% win rate
In match 1 of the day −25 ELO
40 matches · 35% win rate
Between 18:00 and 24:00 −76 ELO, win rate 38%

hqkkoo loses the most ELO on Dust 2: −36 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Vertigo
  2. Highest rating in a match: 1.99 · Mirage
  3. Most kills in a match: 45 · Vertigo

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
47% better than 34%
0.78 better than 71%
82.6 better than 61%
1.10 better than 74%
59% of 123 duels better than 87%
48% of 23 situations better than 78%
Dust 223
52% right on the average
0.81 better than 82%
85.2 better than 74%
1.13 better than 81%
54% of 112 duels better than 65%
29% of 14 situations better than 26%
Ancient17
24% better than 1%
0.68 better than 21%
77.2 better than 28%
0.83-
50% of 52 duels better than 42%
30% of 10 situations better than 31%
Anubis8
63% -
0.78 -
87.8 -
1.12-
68% of 25 duels -
50% of 2 situations -
Nuke5
40% -
0.67 -
70.6 -
0.96-
65% of 20 duels -
0% of 2 situations -
Cache4
75% -
0.58 -
63.6 -
0.84-
64% of 11 duels -
50% of 2 situations -
Inferno3
33% -
0.64 -
81.9 -
0.94-
50% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hqkkoo plays

Across 100 matches hqkkoo averages K/R 0.76 and ADR 82.2; the rating across the 80 rated matches is 1.07. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 42% headshots. The strongest map is Dust 2 with a 52% win rate in 23 matches. In 34 of 80 matches the rating was 1.10 or higher (43%), in 30 it was below 0.90. In 79 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: October 2026 at 1.14. hqkkoo loses the most ELO on Dust 2 (−36 ELO, win rate 52%). Things go best on Mirage (+49 ELO, win rate 47%). Match no. 2 of the day goes best: 54% win rate, −11 ELO. Improved over the last three months: Rating +0.79, Headshots +2 pp. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.76, ADR at 81.9, ELO at 2,179. Last 30 days: 51 matches, win rate 49%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.