hoolign
Name history of hoolign
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does hoolign play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
Averagehoolign gets the first kill in 7 of 100 rounds. 4 percentage points below the level 10 average (11%).
Clutch
AverageAverages 2.2 kills per match as the last one alive. 0.6 above the level 10 average (1.6).
Weapons and aim
Strength58 of 100 kills by hoolign are headshots. 7 percentage points above the level 10 average (51%).
Impact
AverageAverages 2.2 round MVPs per match. 0.2 below the level 10 average (2.4).
Utility and deaths
Strengthhoolign dies in 66 of 100 rounds. 5 percentage points below the level 10 average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.77. Last 3 months: 0.76 (at the start 0.74). 0.02 above the level 10 average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.13.
Damage per round (ADR)
Best month: October 2026 with 79.9. Last 3 months: 78.8 (at the start 78.1). 1.8 below the level 10 average (80.6).
Share of headshot kills
Best month: July 2026 with 60%. Last 3 months: 58% (at the start 60%). 7 percentage points above the level 10 average (51%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 54% (at the start 55%). 3 percentage points above the level 10 average (51%).
Best month: August 2026 with 3,027. Last 3 months: 2,737 (at the start 2,776).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 234 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
hoolign loses the most ELO on Mirage: −344 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Mirage
- Highest rating in a match: 2.12 · Nuke
- Recorded match no. 100 · Ancient
- Longest win streak: 11 wins in a row · Mirage
Maps in detail
from the last 234 matchesCompared with players on the same level who have at least 15 matches on the map.
How hoolign plays
Across 234 matches hoolign averages K/R 0.76 and ADR 78.7; the rating across the 167 rated matches is 1.09. Biggest strength: Deaths per round at just 66% (lower is better), better than 95% of level 10 players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 players. Averages 16.7 kills per match with 58% headshots. The strongest map is Dust 2 with a 65% win rate in 63 matches. In 77 of 167 matches the rating was 1.10 or higher (46%), in 52 it was below 0.90. In 169 matches with detailed stats: 32 4Ks and 7 aces. Best month by rating: October 2026 at 1.13. hoolign loses the most ELO on Mirage (−344 ELO, win rate 44%). Things go best on Dust 2 (+366 ELO, win rate 65%). Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.76, ADR at 78.8, Win rate at 54%, ELO at 2,737. Last 30 days: 15 matches, win rate 47%, net ELO −112.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.