ho1is0n_

Japan
On FACEIT since 2020 56 matches tracked 36 matches in 30 days
Last updated:

How does ho1is0n_ play?

Rating 0.92 K/R 0.63 ADR 68.5 from 56 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 56 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 47%−2 pp · Ø 49% better than 23%

Clutch

Average
Last one alive

8% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 95%
Clutch 1v2 won 8%−13 pp · Ø 21% better than 1%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (48%).

Headshot rate 39%−9 pp · Ø 48% better than 10%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 0.93−0.04 · Ø 0.97 better than 23%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 13.1%+0.3 pp · Ø 12.8% better than 49%
3K rounds 3.2%−0.6 pp · Ø 3.8% better than 20%
MVPs per match 1.8−0.4 · Ø 2.2 better than 9%
4Ks and aces 3x 4K, 1 ace in 36 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 62%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 53%
Enemies flashed per round 0.52+0.25 · Ø 0.27 better than 95%
Deaths per round 67%−6 pp · Ø 73% better than 96%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.18, Rating +0.25, ADR +18.6, Headshots +3 pp, Win rate +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Apr 2026.

Kills per round (K/R)

0.68
AprMayJunJulAugSepOct

Last 3 months: 0.69 (at the start 0.51). Just below the average (0.71).

Patterns

From the last 56 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Ancient
  2. Most kills in a match: 26 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 56 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
48% better than 41%
0.66 better than 19%
72.4 better than 16%
0.95 better than 30%
54% of 54 duels better than 72%
43% of 14 situations better than 65%
Dust 212
67% -
0.62 -
64.9 -
0.94-
38% of 21 duels -
60% of 10 situations -
Inferno8
50% -
0.55 -
65.5 -
0.81-
40% of 25 duels -
25% of 4 situations -
Nuke6
50% -
0.55 -
60.4 -
0.81-
35% of 20 duels -
60% of 5 situations -
Ancient4
50% -
0.62 -
69.8 -
0.95-
47% of 15 duels -
80% of 5 situations -
Anubis3
33% -
0.78 -
81.7 -
1.07-
55% of 11 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ho1is0n_ plays

Across 56 matches ho1is0n_ averages K/R 0.63, ADR 68.5 and a rating of 0.92. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 8 players. Most room to improve: Damage per round (ADR) at 68.5, better than only 3% of level 8 players. Averages 13.3 kills per match with 39% headshots. The strongest map is Dust 2 with a 67% win rate in 12 matches. In 16 of 56 matches the rating was 1.10 or higher (29%), in 29 it was below 0.90. In 36 matches with detailed stats: 3 4Ks and 1 ace. Things go best on Mirage (+4 ELO, win rate 48%). Improved over the last three months: K/R +0.18, Rating +0.25, ADR +18.6, Headshots +3 pp, Win rate +3 pp. Last 30 days: 36 matches, win rate 53%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.