hlupy_kokot
Name history of hlupy_kokot
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does hlupy_kokot play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (276 matches).
Compared with 2,328 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (51%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.86 K/D and so clearly below the average (1.02).
Impact
WeaknessExactly 2 kills in 9.8% of rounds and so well below the average (13.2%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.64. Last 3 months: 0.60 (at the start 0.64). Well below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 0.94. Last 3 months: 0.86 (at the start 0.94). Well below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 70.0. Last 3 months: 67.3 (at the start 70.0). Well below the average (80.1).
Share of headshot kills
Best month: September 2026 with 50%. Last 3 months: 49% (at the start 48%). Slightly below the average (51%).
Matches won (win rate)
Best month: July 2026 with 69%. Last 3 months: 56% (at the start 69%). Well above the average (50%).
Best month: July 2026 with 2,817. Last 3 months: 2,629 (at the start 2,760).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 346 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
hlupy_kokot loses the most ELO in match 4 of the day: −178 ELO, 51% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Inferno
- Highest rating in a match: 2.38 · Ancient
- Longest win streak: 9 wins in a row · Anubis
Maps in detail
from the last 346 matchesCompared with players on the same level who have at least 15 matches on the map.
How hlupy_kokot plays
Across 346 matches hlupy_kokot averages K/R 0.60, ADR 67.7 and a rating of 0.87. Most room to improve: Rating at 0.87, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 13.2 kills per match with 49% headshots. The strongest map is Mirage with a 62% win rate in 113 matches. In 78 of 346 matches the rating was 1.10 or higher (23%), in 195 it was below 0.90. In 276 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: July 2026 at 0.94. hlupy_kokot loses the most ELO in match 4 of the day (−178 ELO, win rate 51%). Things go best on Mirage (+154 ELO, win rate 62%). Got weaker: K/R −0.04, Rating −0.08, Win rate −13 pp, ELO −131. Unchanged in recent months: ADR at 67.3, Headshots at 49%. Last 30 days: 118 matches, win rate 59%, net ELO +41.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.