himuran--
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.01 K/D and so just below the average (1.03).
Impact
WeaknessExactly 3 kills in 2.4% of rounds and so well below the average (4.1%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.71. Last 3 months: 0.66 (at the start 0.70). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.02. Last 3 months: 0.96 (at the start 1.01). Clearly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 77.3. Last 3 months: 72.6 (at the start 75.8). Clearly below the average (80.8).
Share of headshot kills
Best month: June 2026 with 53%. Last 3 months: 48% (at the start 52%). Just below the average (49%).
Matches won (win rate)
Best month: June 2026 with 71%. Last 3 months: 47% (at the start 61%). Clearly below the average (50%).
Best month: October 2026 with 2,149. Last 3 months: 2,149 (at the start 1,929).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 83 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
himuran-- loses the most ELO on Mirage: −96 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 27 · Ancient
- Highest rating in a match: 1.89 · Cache
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 83 matchesCompared with players on the same level who have at least 15 matches on the map.
How himuran-- plays
Across 83 matches himuran-- averages K/R 0.67, ADR 73.6 and a rating of 0.97. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.4%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 49% headshots. The strongest map is Ancient with a 65% win rate in 20 matches. In 27 of 83 matches the rating was 1.10 or higher (33%), in 34 it was below 0.90. In 54 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: June 2026 at 1.02. himuran-- loses the most ELO on Mirage (−96 ELO, win rate 44%). Things go best on Ancient (+27 ELO, win rate 65%). Match no. 1 of the day goes best: 60% win rate, +2 ELO. Improved over the last three months: ELO +220. Got weaker: K/R −0.04, Rating −0.05, Headshots −4 pp, Win rate −14 pp. Unchanged in recent months: ADR at 72.6. Last 30 days: 20 matches, win rate 40%, net ELO −49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.