hijazez

Kosovo
On FACEIT since 2024 79 matches tracked 41 matches in 30 days
Last updated:

How does hijazez play?

Rating 1.01 (from 52 matches) K/R 0.71 ADR 74.3 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 52 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 25% good 1.10 to 1.29 10% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. More first kills per match than the level 8 average.
ClutcherEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+4 pp · Ø 49% better than 75%

Clutch

Strength
Last one alive

58% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 58%+20 pp · Ø 38% better than 99%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (48%).

Headshot rate 52%+4 pp · Ø 48% better than 79%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.96−0.01 · Ø 0.97 better than 34%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (12.8%).

2K rounds 15.4%+2.6 pp · Ø 12.8% better than 93%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 56%
MVPs per match 2.0−0.2 · Ø 2.2 better than 24%
4Ks and aces 9x 4K, 0 aces in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 26%−10 pp · Ø 36% better than 5%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 42%
Enemies flashed per round 0.35+0.08 · Ø 0.27 better than 72%
Deaths per round 74%+1 pp · Ø 73% better than 30%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.14, Rating +0.27, ADR +9.9
= Stayed the same
Win rate at 51%
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Last 3 months: 0.78 (at the start 0.64). Clearly above the average (0.71).

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −37 ELO
24 matches · 46% win rate

hijazez loses the most ELO on Mirage: −37 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.78 · Ancient
  2. Most kills in a match: 39 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
46% better than 34%
0.67 better than 23%
71.2 better than 12%
0.99 better than 43%
51% of 82 duels right on the average
100% of 5 situations better than 99%
Dust 217
65% better than 92%
0.69 better than 33%
73.0 better than 17%
1.06-
55% of 44 duels better than 76%
0% of 7 situations better than 1%
Ancient16
56% better than 68%
0.75 better than 63%
76.7 better than 31%
1.06-
48% of 46 duels better than 34%
80% of 5 situations better than 99%
Anubis9
56% -
0.79 -
82.6 -
1.01-
54% of 37 duels -
67% of 3 situations -
Nuke5
0% -
0.69 -
73.7 -
0.96-
47% of 19 duels -
33% of 3 situations -
Inferno4
25% -
0.66 -
67.5 -
0.85-
50% of 14 duels -
50% of 6 situations -
Cache3
67% -
0.86 -
85.9 -
1.12-
55% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How hijazez plays

Across 79 matches hijazez averages K/R 0.71 and ADR 74.3; the rating across the 52 rated matches is 1.01. Biggest strength: Clutch 1v1 won at 58%, better than 99% of level 8 players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 8 players. Averages 15.9 kills per match with 52% headshots. The strongest map is Dust 2 with a 65% win rate in 17 matches. In 18 of 52 matches the rating was 1.10 or higher (35%), in 21 it was below 0.90. In 43 matches with detailed stats: 9 4Ks and 0 aces. hijazez loses the most ELO on Mirage (−37 ELO, win rate 46%). Improved over the last three months: K/R +0.14, Rating +0.27, ADR +9.9. Got weaker: Headshots −5 pp. Unchanged in recent months: Win rate at 51%. Last 30 days: 41 matches, win rate 51%, net ELO −14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.