highegoplyer

Vietnam
On FACEIT since 2015 225 matches tracked 125 matches in 30 days
ELO ▼ 101
3,291
30-day peak: 3,421
Rank EU ▲ 1,598 places
#2,429
Vietnam #6 in Vietnam
30 days · prev. #4,027 · best #2,400
Last updated:

How does highegoplyer play?

Rating 1.18 K/R 0.83 ADR 85.2 from 225 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 225 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 33% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (53%).

Headshot rate 45%−8 pp · Ø 53% better than 12%
AWP share of kills 31%+19 pp · Ø 12% better than 93%
K/D 1.22+0.15 · Ø 1.07 better than 85%
Pistol kills per match 3.0
Knife kills 1 in 225 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 15.3%+1.7 pp · Ø 13.6% better than 81%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 83%
MVPs per match 2.7+0.3 · Ø 2.4 better than 76%
4Ks and aces 51x 4K, 10 aces in 225 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (3.8).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.4−1.4 · Ø 3.8 better than 10%
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 31%
Deaths per round 68%−2 pp · Ø 70% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether highegoplyer is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 225 matches, all from the last 3 months.

Kills per round (K/R)

0.85
SepOct

Patterns

From the last 225 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −201 ELO
75 matches · 45% win rate
In match 3 of the day −192 ELO
38 matches · 37% win rate
On Fridays +76 ELO, win rate 48%

highegoplyer loses the most ELO on Mirage: −201 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.95 · Dust 2
  2. Most kills in a match: 44 · Ancient
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 285
60% better than 69%
0.85 better than 84%
87.0 better than 72%
1.24 better than 89%
61% of 379 duels better than 88%
35% of 66 situations better than 39%
Mirage75
45% better than 13%
0.83 better than 78%
85.3 better than 64%
1.18 better than 82%
61% of 333 duels better than 90%
33% of 49 situations better than 33%
Anubis32
59% better than 62%
0.81 better than 75%
83.0 better than 55%
1.15 better than 75%
55% of 154 duels better than 63%
43% of 21 situations better than 61%
Ancient17
35% better than 4%
0.77 better than 56%
78.8 better than 31%
1.07 better than 53%
59% of 82 duels better than 84%
56% of 9 situations better than 88%
Cache10
60% -
0.82 -
89.8 -
1.12-
47% of 51 duels -
0% of 3 situations -
Inferno6
83% -
0.76 -
82.8 -
1.10-
54% of 24 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How highegoplyer plays

Across 225 matches highegoplyer averages K/R 0.83, ADR 85.2 and a rating of 1.18. Biggest strength: Opening duels won at 59%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 18.4 kills per match with 45% headshots. The strongest map is Dust 2 with a 60% win rate in 85 matches. In 129 of 225 matches the rating was 1.10 or higher (57%), in 48 it was below 0.90. In 225 matches with detailed stats: 51 4Ks and 10 aces. highegoplyer loses the most ELO on Mirage (−201 ELO, win rate 45%). Things go best on Dust 2 (+174 ELO, win rate 60%). Match no. 4 of the day goes best: 65% win rate, +127 ELO. Last 30 days: 125 matches, win rate 51%, net ELO −283.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.