heri079

Spain
273 matches tracked 51 matches in 30 days
Last updated:

How does heri079 play?

Rating 0.95 K/R 0.70 ADR 76.8 from 273 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 273 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 29%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (203 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−1 pp · Ø 49% better than 30%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 20%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (48%).

Headshot rate 57%+9 pp · Ø 48% better than 95%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.94−0.03 · Ø 0.97 better than 26%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so just below the average (12.8%).

2K rounds 12.4%−0.4 pp · Ø 12.8% better than 31%
3K rounds 3.6%−0.2 pp · Ø 3.8% better than 36%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 32x 4K, 3 aces in 203 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.27).

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 45%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 13%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +108
= Stayed the same
K/R at 0.70, Rating at 0.95, ADR at 76.8
▼ Got worse
Headshots −3 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months: 0.70 (at the start 0.71). Just below the average (0.71).

Patterns

From the last 273 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −137 ELO
51 matches · 43% win rate
On Inferno −117 ELO
22 matches · 27% win rate
Between 6:00 and 12:00 −63 ELO, win rate 36%
On Wednesdays +6 ELO, win rate 41%

heri079 loses the most ELO on Anubis: −137 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 43 · Nuke

Maps in detail

from the last 273 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 276
49% better than 44%
0.70 better than 38%
77.0 better than 35%
0.97 better than 36%
48% of 342 duels better than 35%
39% of 36 situations better than 54%
Mirage72
53% better than 60%
0.74 better than 57%
80.6 better than 55%
1.01 right on the average
51% of 295 duels right on the average
40% of 50 situations better than 57%
Anubis51
43% better than 25%
0.63 better than 11%
72.7 better than 16%
0.85 better than 5%
44% of 187 duels better than 18%
20% of 25 situations better than 12%
Nuke30
57% better than 59%
0.72 better than 35%
75.7 better than 24%
0.96 better than 24%
51% of 145 duels better than 44%
29% of 17 situations better than 21%
Ancient22
55% better than 66%
0.75 better than 63%
79.4 better than 46%
1.00 better than 53%
51% of 106 duels better than 53%
20% of 10 situations better than 11%
Inferno22
27% better than 1%
0.65 better than 21%
72.8 better than 20%
0.88 better than 13%
47% of 77 duels better than 29%
13% of 8 situations better than 5%

Compared with players on the same level who have at least 15 matches on the map.

How heri079 plays

Across 273 matches heri079 averages K/R 0.70, ADR 76.8 and a rating of 0.95. Biggest strength: Headshot rate at 57%, better than 95% of level 8 players. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 8 players. Averages 15.6 kills per match with 57% headshots. The strongest map is Nuke with a 57% win rate in 30 matches. In 75 of 273 matches the rating was 1.10 or higher (27%), in 131 it was below 0.90. In 203 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: July 2026 at 0.97. heri079 loses the most ELO on Anubis (−137 ELO, win rate 43%). Things go best on Ancient (+60 ELO, win rate 55%). Improved over the last three months: ELO +108. Got weaker: Headshots −3 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.95, ADR at 76.8. Last 30 days: 51 matches, win rate 49%, net ELO −213.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.