headmashin1e

Russia
On FACEIT since 2020 357 matches tracked 89 matches in 30 days
ELO ▲ 179
3,919
30-day peak: 4,027
Rank EU ▼ 23 places
#182
Russia #68 in Russia
30 days · prev. #159 · best #152
Last updated:

How does headmashin1e play?

Rating 1.09 K/R 0.76 ADR 82.0 from 357 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 357 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 18%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (299 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly below the average (12%).

Rounds with first kill 11%−1 pp · Ø 12% better than 38%
Opening duels won 54%−1 pp · Ø 55% better than 42%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 56%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so well below the average (53%).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 16%+2 pp · Ø 14% better than 72%
K/D 1.13+0.01 · Ø 1.12 better than 42%
Pistol kills per match 2.9
Zeus kills2 in 357 matches
Knife kills 8 in 357 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so slightly below the average (14.6%).

2K rounds 13.7%−0.9 pp · Ø 14.6% better than 24%
3K rounds 4.5%−0.1 pp · Ø 4.6% better than 38%
MVPs per match 2.60.0 · Ø 2.6 right on the average
4Ks and aces 52x 4K, 5 aces in 299 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 9%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 38%
Enemies flashed per round 0.50+0.15 · Ø 0.35 better than 89%
Deaths per round 67%−3 pp · Ø 70% better than 71%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.05, Rating +0.05, ADR +6.3, Win rate +16 pp, ELO +80
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.77 (at the start 0.72). Just below the average (0.79).

Patterns

From the last 357 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −42 ELO
72 matches · 58% win rate
In match 2 of the day +161 ELO
57 matches · 47% win rate
Between 0:00 and 6:00 −32 ELO, win rate 42%
On Mondays +6 ELO, win rate 45%

headmashin1e loses the most ELO on Ancient: −42 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Nuke
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.59 · Dust 2
  4. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 357 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2120
57% better than 47%
0.80 right on the average
84.9 better than 45%
1.16 better than 55%
56% of 510 duels better than 55%
46% of 56 situations better than 69%
Anubis86
58% right on the average
0.78 better than 41%
84.0 better than 42%
1.14 better than 52%
55% of 368 duels right on the average
42% of 45 situations better than 57%
Ancient72
58% better than 46%
0.69 better than 9%
76.3 better than 10%
0.97 better than 10%
48% of 294 duels better than 14%
32% of 31 situations better than 29%
Nuke43
47% better than 26%
0.80 better than 65%
85.1 better than 60%
1.12 better than 66%
53% of 228 duels right on the average
33% of 30 situations better than 33%
Cache26
50% -
0.69 -
75.5 -
0.98-
53% of 112 duels -
37% of 19 situations -
Mirage8
75% -
0.67 -
74.3 -
1.02-
52% of 25 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How headmashin1e plays

Across 357 matches headmashin1e averages K/R 0.76, ADR 82.0 and a rating of 1.09. Most room to improve: Utility hit rate at 27%, better than only 9% of level 10 · 3,500+ ELO players. Averages 16.5 kills per match with 47% headshots. The strongest map is Anubis with a 58% win rate in 86 matches. In 167 of 357 matches the rating was 1.10 or higher (47%), in 110 it was below 0.90. In 299 matches with detailed stats: 52 4Ks and 5 aces. Best month by rating: August 2026 at 1.14. headmashin1e loses the most ELO on Ancient (−42 ELO, win rate 58%). Things go best on Dust 2 (+210 ELO, win rate 57%). Match no. 4 of the day goes best: 65% win rate, −103 ELO. Improved over the last three months: K/R +0.05, Rating +0.05, ADR +6.3, Win rate +16 pp, ELO +80. Got weaker: Headshots −3 pp. Last 30 days: 89 matches, win rate 57%, net ELO +185.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.