hassso55

Turkey
86 matches tracked 45 matches in 30 days
Last updated:

How does hassso55 play?

Rating 1.01 K/R 0.74 ADR 84.7 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
on par on level 7
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 86 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 15% weak 0.75 to 0.89 24% very weak below 0.75 21%
better than most on level 7 about average weaker than most

Compared with 1,203 players on level 7, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

hassso55 gets the first kill in 11 of 100 rounds. 1 percentage point above the level 7 average (10%).

Rounds with first kill 11%+1 pp better than 68%
Opening duels won 49%−1 pp better than 44%

Clutch

Weakness
Last one alive

hassso55 wins 14 of 100 1v2s. 7 percentage points below the level 7 average (21%).

Clutch 1v1 won 39%0 pp on par
Clutch 1v2 won 14%−7 pp better than 11%
Clutch kills per match 1.2−0.5 better than 13%

Weapons and aim

Average
Where do the kills come from?

40 of 100 kills by hassso55 are headshots. 6 percentage points below the level 7 average (46%).

Headshot rate 40%−6 pp better than 17%
AWP share of kills 14%+3 pp better than 71%
K/D 1.000.00 on par
Pistol kills per match 2.6
Knife kills 1 in 86 matches

Impact

Average
Damage and big rounds

hassso55 gets exactly 2 kills in 15.2 of 100 rounds. 2.0 percentage points above the level 7 average (13.2%).

2K rounds 15.2%+2.0 pp better than 94%
3K rounds 3.8%−0.1 pp better than 51%
MVPs per match 2.30.0 on par
4Ks and aces 13x 4K, 0 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.16 enemies flashed per round (16 per 100 rounds). 0.11 below the level 7 average (0.27).

Utility hit rate 36%+1 pp better than 57%
Utility damage per round 4.4+0.2 better than 58%
Enemies flashed per round 0.16−0.11 better than 24%
Deaths per round 74%+2 pp better than 33%

Progress

One value per month, dashed line is the level 7 average
Whether hassso55 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 86 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Patterns

From the last 86 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −26 ELO, win rate 44%
On Mondays ±0 ELO, win rate 41%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 1.98 · Dust 2
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
55% better than 68%
0.76 better than 72%
84.8 better than 78%
1.07 better than 75%
51% of 176 duels better than 58%
42% of 19 situations better than 66%
Mirage14
64% -
0.75 -
87.3 -
1.03-
44% of 71 duels -
42% of 12 situations -
Inferno13
62% -
0.69 -
81.1 -
0.90-
54% of 67 duels -
50% of 4 situations -
Anubis9
22% -
0.84 -
94.0 -
1.11-
49% of 47 duels -
20% of 5 situations -
Ancient7
43% -
0.76 -
84.9 -
0.98-
45% of 33 duels -
0% of 1 situations -
Nuke4
50% -
0.53 -
61.0 -
0.67-
45% of 20 duels -
0% of 1 situations -
Cache3
33% -
0.73 -
92.5 -
0.94-
45% of 11 duels -
0% of 2 situations -
Vertigo3
33% -
0.67 -
81.8 -
0.95-
42% of 12 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hassso55 plays

Across 86 matches hassso55 averages K/R 0.74, ADR 84.7 and a rating of 1.01. Biggest strength: Damage per round (ADR) at 84.7, better than 85% of level 7 players. Most room to improve: Headshot rate at 40%, better than only 17% of level 7 players. Averages 16.0 kills per match with 40% headshots. The strongest map is Mirage with a 64% win rate in 14 matches. In 34 of 86 matches the rating was 1.10 or higher (40%), in 39 it was below 0.90. In 86 matches with detailed stats: 13 4Ks and 0 aces. Last 30 days: 45 matches, win rate 47%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.