hakis-
Name history of hakis-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does hakis- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Weakness11% of 1v2s won and so well below the average (22%).
Weapons and aim
Average52% headshots and so clearly above the average (49%).
Impact
AverageExactly 2 kills in 11.6% of rounds and so clearly below the average (13.3%).
Utility and deaths
Average5.4 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Feb to May 2026.
Kills per round (K/R)
Best month: May 2026 with 0.98. Last 3 months: 0.68 (at the start 0.83). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 0.99.
Damage per round (ADR)
Best month: May 2026 with 100.7. Last 3 months: 78.2 (at the start 89.6). Just below the average (80.4).
Share of headshot kills
Best month: April 2026 with 54%. Last 3 months: 53% (at the start 52%). Clearly above the average (49%).
Matches won (win rate)
Best month: October 2026 with 56%. Last 3 months: 53% (at the start 40%). Clearly above the average (49%).
Best month: October 2026 with 2,271. Last 3 months: 2,208 (at the start 2,194).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 41%.
Patterns
From the last 234 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
hakis- loses the most ELO in match 3 of the day: −99 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.93 · Ancient
- Most kills in a match: 45 · Nuke
- Longest win streak: 10 wins in a row · Anubis
Maps in detail
from the last 234 matchesCompared with players on the same level who have at least 15 matches on the map.
How hakis- plays
Across 234 matches hakis- averages K/R 0.72 and ADR 80.7; the rating across the 184 rated matches is 0.96. Biggest strength: Utility damage per round at 5.4, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.96, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 52% headshots. The strongest map is Nuke with a 68% win rate in 56 matches. In 57 of 184 matches the rating was 1.10 or higher (31%), in 79 it was below 0.90. In 184 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: October 2026 at 0.99. hakis- loses the most ELO in match 3 of the day (−99 ELO, win rate 45%). Things go best from match 5 of the day (+83 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +83 ELO. Improved over the last three months: Win rate +13 pp. Got weaker: K/R −0.15, ADR −11.4. Unchanged in recent months: Headshots at 53%, ELO at 2,208. Last 30 days: 116 matches, win rate 54%, net ELO −93.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.