h_264

Austria
131 matches tracked 46 matches in 30 days
Last updated:

How does h_264 play?

Rating 0.85 (from 96 matches) K/R 0.61 ADR 72.0 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1% on level 10
0.85
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.25 ConsistencyShare of matches with at least a normal rating (0.90 and up). 46%
Rating spread from 96 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 19% very weak below 0.75 35%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 45%−6 pp better than 7%

Clutch

Weakness
Last one alive
Clutch 1v1 won 22%−18 pp better than 1%
Clutch 1v2 won 17%−4 pp better than 22%
Clutch kills per match 1.1−0.5 better than 7%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 1%−10 pp better than 7%
K/D 0.83−0.21 better than 1%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds
Rounds with 2K 10.2%−3.2 pp better than 1%
Rounds with 3K 3.1%−1.0 pp better than 11%
MVPs per match 1.7−0.7 better than 2%
4Ks and aces 7x 4K, 0 aces in 96 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.7+0.6 better than 66%
Enemies flashed per round 0.16−0.14 better than 13%
Rounds with a death 74%+3 pp better than 19%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +161
= Stayed the same
K/R at 0.61, ADR at 71.9
▼ Got worse
Headshots −2 pp, Win rate −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: September 2026 with 0.65. Last 3 months unchanged at 0.61.

Patterns

From the last 131 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −58 ELO
28 matches · 50% wins
In match 3 of the day −55 ELO
24 matches · 46% wins
Between 12:00 and 18:00 −5 ELO, win rate 49%

h_264 loses the most ELO on Dust 2: −58 ELO, 50% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Cache
  2. Highest rating in a match: 1.48 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
47% better than 30%
0.55 better than 1%
67.8 better than 3%
0.74 better than 1%
36% of 115 duels better than 2%
27% of 11 situations better than 19%
Anubis30
53% level
0.61 better than 3%
71.0 better than 6%
0.83 better than 2%
48% of 120 duels better than 28%
19% of 16 situations better than 9%
Dust 228
50% better than 41%
0.60 better than 2%
69.9 better than 5%
0.86 better than 4%
50% of 103 duels better than 41%
42% of 12 situations better than 62%
Ancient19
42% better than 18%
0.67 better than 14%
73.9 better than 12%
0.90-
45% of 73 duels better than 17%
18% of 17 situations better than 9%
Cache12
92% -
0.70 -
80.9 -
1.06-
50% of 58 duels -
0% of 5 situations -
Nuke9
89% -
0.67 -
79.8 -
0.95-
48% of 29 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How h_264 plays

Across 131 matches h_264 averages K/R 0.61 and ADR 72.0; the rating across the 96 rated matches is 0.85. Most room to improve: Rating at 0.85. That is better than only 1% of players on level 10. On average 13.6 kills per match, 51% of them headshots. The strongest map is Cache with a 92% win rate in 12 matches. In 17 of 96 matches the rating was 1.10 or higher (18%), in 52 it was below 0.90. In 96 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 0.88. h_264 loses the most ELO on Dust 2 (−58 ELO, win rate 50%). Things go best on Mirage (+42 ELO, win rate 47%). Improved over the last three months: ELO +161. Got weaker: Headshots −2 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.61, ADR at 71.9. Last 30 days: 46 matches, win rate 48%, ELO balance −56.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.