hXJ5xeBSEx

Ukraine
On FACEIT since 2022 160 matches tracked 49 matches in 30 days
ELO ▲ 101
2,516
30-day peak: 2,532
Rank EU
#49,969
Ukraine #2,028 in Ukraine
Last updated:

How does hXJ5xeBSEx play?

Rating 1.12 K/R 0.78 ADR 80.6 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 160 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 60%+8 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 18%+6 pp · Ø 12% better than 80%
K/D 1.20+0.16 · Ø 1.04 better than 87%
Pistol kills per match 3.3
Knife kills 2 in 160 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.6%).

2K rounds 14.8%+1.2 pp · Ø 13.6% better than 76%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 40%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 21x 4K, 4 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 21%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 35%
Deaths per round 65%−6 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether hXJ5xeBSEx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 160 matches, all from the last 3 months.

Kills per round (K/R)

0.81
AugSepOct

Best month: August 2026 with 0.81.

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day ±0 ELO
22 matches · 45% win rate
Between 12:00 and 18:00 +27 ELO, win rate 48%
On Saturdays +35 ELO, win rate 47%

hXJ5xeBSEx loses the most ELO in match 3 of the day: ±0 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 2.14 · Inferno
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
59% better than 74%
0.81 better than 76%
85.3 better than 68%
1.19 better than 86%
68% of 156 duels better than 99%
36% of 47 situations better than 43%
Dust 240
50% better than 41%
0.80 better than 73%
79.9 better than 41%
1.15 better than 79%
57% of 113 duels better than 78%
39% of 31 situations better than 49%
Ancient21
33% better than 4%
0.71 better than 29%
77.0 better than 25%
0.98 better than 28%
61% of 72 duels better than 92%
43% of 14 situations better than 63%
Anubis16
50% better than 38%
0.67 better than 13%
74.9 better than 15%
0.97 better than 22%
54% of 46 duels better than 61%
44% of 9 situations better than 65%
Nuke12
58% -
0.78 -
80.1 -
1.08-
61% of 33 duels -
58% of 12 situations -
Inferno9
56% -
0.89 -
85.0 -
1.31-
53% of 30 duels -
18% of 11 situations -
Cache7
43% -
0.62 -
70.4 -
0.93-
43% of 21 duels -
25% of 4 situations -
Vertigo4
100% -
0.94 -
82.7 -
1.36-
60% of 15 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hXJ5xeBSEx plays

Across 160 matches hXJ5xeBSEx averages K/R 0.78, ADR 80.6 and a rating of 1.12. Biggest strength: Deaths per round at just 65% (lower is better), better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 47% headshots. The strongest map is Mirage with a 59% win rate in 51 matches. In 79 of 160 matches the rating was 1.10 or higher (49%), in 40 it was below 0.90. In 159 matches with detailed stats: 21 4Ks and 4 aces. Best month by rating: August 2026 at 1.19. hXJ5xeBSEx loses the most ELO in match 3 of the day (±0 ELO, win rate 45%). Things go best from match 5 of the day (+136 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +136 ELO. Last 30 days: 49 matches, win rate 49%, net ELO +61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.