hArD1R

Russia
319 matches tracked 64 matches in 30 days
ELO ▲ 52
2,750
30-day peak: 2,750
Rank OCE ▲ 6 places
#117
Russia #3 in Russia
30 days · prev. #123 · best #112
Last updated:

How does hArD1R play?

Rating 1.08 K/R 0.76 ADR 80.7 from 319 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 319 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 17%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (251 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−3 pp · Ø 41% better than 45%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (52%).

Headshot rate 46%−6 pp · Ø 52% better than 19%
AWP share of kills 23%+11 pp · Ø 12% better than 88%
K/D 1.11+0.06 · Ø 1.05 better than 64%
Pistol kills per match 2.7
Knife kills 14 in 319 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.5% of rounds and so just below the average (13.6%).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 43%
3K rounds 4.3%0.0 pp · Ø 4.3% right on the average
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 47x 4K, 5 aces in 251 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 14%
Utility damage per round 4.00.0 · Ø 4.0 right on the average
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 27%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +4 pp, Win rate +3 pp, ELO +129
= Stayed the same
K/R at 0.76, Rating at 1.08, ADR at 81.0
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.75).

Patterns

From the last 319 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −82 ELO
86 matches · 44% win rate
In match 3 of the day −60 ELO
52 matches · 37% win rate
On Tuesdays +32 ELO, win rate 39%

hArD1R loses the most ELO on Dust 2: −82 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 40 · Ancient
  3. Highest rating in a match: 2.26 · Anubis
  4. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 319 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage130
52% better than 43%
0.73 better than 38%
77.8 better than 29%
1.05 better than 48%
50% of 508 duels better than 36%
34% of 98 situations better than 36%
Dust 286
44% better than 17%
0.80 better than 72%
83.0 better than 56%
1.14 better than 74%
56% of 351 duels better than 71%
41% of 58 situations better than 57%
Ancient41
49% better than 33%
0.74 better than 42%
80.1 better than 39%
1.04 better than 46%
47% of 167 duels better than 21%
44% of 27 situations better than 66%
Nuke31
52% better than 33%
0.73 better than 32%
80.1 better than 37%
1.03 better than 34%
60% of 133 duels better than 85%
45% of 20 situations better than 64%
Anubis14
64% -
0.87 -
93.5 -
1.25-
60% of 67 duels -
33% of 3 situations -
Cache13
54% -
0.83 -
82.8 -
1.22-
44% of 54 duels -
38% of 13 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hArD1R plays

Across 319 matches hArD1R averages K/R 0.76, ADR 80.7 and a rating of 1.08. Biggest strength: Deaths per round at just 68% (lower is better), better than 81% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 46% headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 141 of 319 matches the rating was 1.10 or higher (44%), in 96 it was below 0.90. In 251 matches with detailed stats: 47 4Ks and 5 aces. Best month by rating: July 2026 at 1.11. hArD1R loses the most ELO on Dust 2 (−82 ELO, win rate 44%). Things go best on Mirage (+133 ELO, win rate 52%). Match no. 4 of the day goes best: 64% win rate, +60 ELO. Improved over the last three months: Headshots +4 pp, Win rate +3 pp, ELO +129. Unchanged in recent months: K/R at 0.76, Rating at 1.08, ADR at 81.0. Last 30 days: 64 matches, win rate 55%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.