h3yaxxx

Ukraine
116 matches tracked
Last updated:

How does h3yaxxx play?

Rating 1.04 K/R 0.72 ADR 80.9 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 116 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 5 average.
Clutcher
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%+1 pp · Ø 49% better than 59%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 97%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 17%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (0.97).

Headshot rate 39%−5 pp · Ø 44% better than 26%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.06+0.09 · Ø 0.97 better than 86%
Pistol kills per match 2.4
Knife kills 1 in 116 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so well above the average (12.9%).

2K rounds 14.9%+2.0 pp · Ø 12.9% better than 94%
3K rounds 3.9%+0.2 pp · Ø 3.7% better than 65%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 6x 4K, 2 aces in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 41%
Utility damage per round 4.2+0.4 · Ø 3.8 better than 62%
Enemies flashed per round 0.16−0.09 · Ø 0.25 better than 29%
Deaths per round 68%−5 pp · Ø 73% better than 94%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, ADR at 80.4
▼ Got worse
Rating −0.06, Headshots −3 pp, Win rate −18 pp, ELO −59

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Last 3 months: 0.72 (at the start 0.74). Just above the average (0.71).

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −69 ELO
22 matches · 45% win rate
In match 1 of the day +30 ELO
21 matches · 48% win rate
On Mondays −12 ELO, win rate 52%

h3yaxxx loses the most ELO on Mirage: −69 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.63 · Anubis
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
62% better than 88%
0.69 better than 43%
77.7 better than 49%
0.99 better than 58%
41% of 127 duels better than 10%
50% of 32 situations better than 83%
Mirage22
45% better than 36%
0.71 better than 54%
80.1 better than 63%
1.04 better than 73%
52% of 82 duels better than 65%
20% of 20 situations better than 11%
Ancient17
53% better than 58%
0.77 better than 82%
86.1 better than 87%
1.08 better than 86%
51% of 70 duels better than 64%
44% of 18 situations better than 74%
Anubis16
56% better than 68%
0.83 better than 95%
89.0 better than 94%
1.20 better than 97%
57% of 61 duels better than 87%
64% of 14 situations better than 95%
Inferno16
69% better than 93%
0.67 better than 37%
75.8 better than 38%
0.95 better than 44%
56% of 81 duels better than 83%
36% of 14 situations right on the average
Nuke7
71% -
0.76 -
82.3 -
1.07-
53% of 32 duels -
67% of 9 situations -
Cache4
50% -
0.62 -
76.9 -
0.81-
55% of 20 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How h3yaxxx plays

Across 116 matches h3yaxxx averages K/R 0.72, ADR 80.9 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 51%, better than 97% of level 5 players. Averages 16.1 kills per match with 39% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 42 of 116 matches the rating was 1.10 or higher (36%), in 42 it was below 0.90. In 65 matches with detailed stats: 6 4Ks and 2 aces. h3yaxxx loses the most ELO on Mirage (−69 ELO, win rate 45%). Things go best on Dust 2 (+50 ELO, win rate 62%). Got weaker: Rating −0.06, Headshots −3 pp, Win rate −18 pp, ELO −59. Unchanged in recent months: K/R at 0.72, ADR at 80.4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.