h21f
How does h21f play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).
Compared with 1,035 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so clearly above the average (55%).
Clutch
Average31% of 1v2s won and so clearly above the average (24%).
Weapons and aim
Strength1.38 K/D and so well above the average (1.13).
Impact
StrengthExactly 3 kills in 7.0% of rounds and so well above the average (4.6%).
Utility and deaths
Average5.2 utility damage per round and so well above the average (3.8).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 1.05. Last 3 months: 0.93 (at the start 0.92). Well above the average (0.79).
Rating, 1.00 is an average match
Best month: October 2026 with 1.47. Last 3 months: 1.32 (at the start 1.31). Well above the average (1.11).
Damage per round (ADR)
Best month: October 2026 with 110.6. Last 3 months: 100.4 (at the start 99.1). Well above the average (84.8).
Share of headshot kills
Best month: June 2026 with 66%. Last 3 months: 63% (at the start 65%). Well above the average (52%).
Matches won (win rate)
Best month: June 2026 with 67%. Last 3 months: 57% (at the start 61%). Clearly above the average (54%).
Best month: July 2026 with 4,511. Last 3 months: 3,929 (at the start 4,302).
Rounds with first kill
Best month: October 2026 with 16%.
1v1 clutches won
Best month: October 2026 with 41%.
Patterns
From the last 242 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
h21f loses the most ELO on Mirage: −202 ELO, 53% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Mirage
- Longest win streak: 9 wins in a row · Nuke
- Recorded match no. 100 · Anubis
- Highest rating in a match: 2.70 · Ancient
Maps in detail
from the last 242 matchesCompared with players on the same level who have at least 15 matches on the map.
How h21f plays
Across 242 matches h21f averages K/R 0.93 and ADR 100.1; the rating across the 195 rated matches is 1.32. Biggest strength: Damage per round (ADR) at 100.1, better than 97% of level 10 · 3,500+ ELO players. Averages 19.6 kills per match with 63% headshots. The strongest map is Anubis with a 69% win rate in 29 matches. In 135 of 195 matches the rating was 1.10 or higher (69%), in 39 it was below 0.90. In 171 matches with detailed stats: 45 4Ks and 4 aces. Best month by rating: October 2026 at 1.47. h21f loses the most ELO on Mirage (−202 ELO, win rate 53%). Things go best on Dust 2 (+264 ELO, win rate 66%). Match no. 4 of the day goes best: 69% win rate, +151 ELO. Got weaker: Headshots −2 pp, Win rate −4 pp, ELO −373. Unchanged in recent months: K/R at 0.93, Rating at 1.32, ADR at 100.4. Last 30 days: 57 matches, win rate 54%, net ELO −21.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.