h1xi_

Russia
On FACEIT since 2021 147 matches tracked 56 matches in 30 days
ELO ▲ 5
2,545
30-day peak: 2,545
Rank EU
#45,116
Russia #12,806 in Russia
Last updated:

How does h1xi_ play?

Rating 1.04 (from 97 matches) K/R 0.74 ADR 82.8 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 97 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (52%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 43%−9 pp · Ø 52% better than 2%

Clutch

Weakness
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 11%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just below the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 57%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.03−0.01 · Ø 1.04 better than 40%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 61%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 58%
MVPs per match 2.1−0.3 · Ø 2.4 better than 19%
4Ks and aces 13x 4K, 2 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 6.5+2.4 · Ø 4.1 better than 94%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 76%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, ADR +6.0
= Stayed the same
Headshots at 52%, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.75 (at the start 0.71). Right on the average (0.75).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −45 ELO
39 matches · 46% win rate
On Ancient −26 ELO
26 matches · 54% win rate
On Fridays −25 ELO, win rate 40%

h1xi_ loses the most ELO on Dust 2: −45 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Ancient
  2. Highest rating in a match: 1.94 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
57% better than 68%
0.76 better than 54%
86.2 better than 72%
1.09 better than 64%
50% of 142 duels better than 38%
31% of 16 situations better than 28%
Dust 239
46% better than 26%
0.73 better than 43%
79.7 better than 41%
1.02 better than 41%
40% of 87 duels better than 4%
40% of 20 situations right on the average
Ancient26
54% better than 55%
0.72 better than 34%
83.4 better than 56%
1.07 better than 59%
40% of 68 duels better than 4%
9% of 11 situations better than 2%
Anubis10
10% -
0.71 -
78.1 -
0.90-
39% of 23 duels -
50% of 2 situations -
Cache6
50% -
0.72 -
84.7 -
0.96-
32% of 25 duels -
0% of 4 situations -
Nuke6
50% -
0.75 -
80.9 -
1.13-
27% of 11 duels -
67% of 3 situations -
Inferno5
40% -
0.67 -
79.5 -
0.71-
20% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How h1xi_ plays

Across 147 matches h1xi_ averages K/R 0.74 and ADR 82.8; the rating across the 97 rated matches is 1.04. Biggest strength: Utility damage per round at 6.5, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 43%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 52% headshots. The strongest map is Mirage with a 57% win rate in 54 matches. In 39 of 97 matches the rating was 1.10 or higher (40%), in 35 it was below 0.90. In 97 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: August 2026 at 1.06. h1xi_ loses the most ELO on Dust 2 (−45 ELO, win rate 46%). Things go best in match 3 of the day (+29 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +29 ELO. Improved over the last three months: K/R +0.04, ADR +6.0. Unchanged in recent months: Headshots at 52%, Win rate at 49%. Last 30 days: 56 matches, win rate 46%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.