h1mal8ya

Ukraine
On FACEIT since 2022 222 matches tracked 41 matches in 30 days
ELO ▼ 62
3,468
30-day peak: 3,613
Rank EU ▼ 276 places
#1,270
Ukraine #87 in Ukraine
30 days · prev. #994 · best #732
Last updated:

How does h1mal8ya play?

Rating 1.18 K/R 0.83 ADR 86.9 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 222 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 32% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 13%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
EntryHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 61%+9 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 79%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.6+0.1 · Ø 1.5 better than 51%

Weapons and aim

Strength
Where do the kills come from?

1.25 K/D and so well above the average (1.05).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 20%+8 pp · Ø 12% better than 81%
K/D 1.25+0.20 · Ø 1.05 better than 89%
Pistol kills per match 2.9
Knife kills 1 in 222 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.4% of rounds and so well above the average (13.5%).

2K rounds 16.4%+2.9 pp · Ø 13.5% better than 93%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 33x 4K, 4 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 46%
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 59%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04
= Stayed the same
Rating at 1.19, ADR at 87.1, Headshots at 58%
▼ Got worse
Win rate −3 pp, ELO −126

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months: 0.84 (at the start 0.80). Clearly above the average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −351 ELO
55 matches · 38% win rate
On Ancient −150 ELO
66 matches · 61% win rate
Between 12:00 and 18:00 +6 ELO, win rate 52%
On Thursdays +15 ELO, win rate 42%

h1mal8ya loses the most ELO in match 2 of the day: −351 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.41 · Dust 2
  2. Most kills in a match: 44 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
58% better than 64%
0.85 better than 85%
89.5 better than 82%
1.23 better than 89%
59% of 324 duels better than 84%
35% of 37 situations better than 37%
Ancient66
61% better than 70%
0.86 better than 88%
88.1 better than 77%
1.20 better than 87%
59% of 268 duels better than 84%
48% of 46 situations better than 74%
Dust 234
65% better than 84%
0.81 better than 73%
83.5 better than 57%
1.18 better than 79%
66% of 164 duels better than 97%
44% of 16 situations better than 64%
Anubis27
52% better than 37%
0.79 better than 67%
85.2 better than 68%
1.14 better than 73%
54% of 121 duels better than 59%
38% of 13 situations better than 48%
Nuke14
43% -
0.77 -
83.7 -
1.06-
66% of 65 duels -
100% of 3 situations -
Cache8
38% -
0.75 -
81.4 -
1.07-
67% of 27 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How h1mal8ya plays

Across 222 matches h1mal8ya averages K/R 0.83, ADR 86.9 and a rating of 1.18. Biggest strength: Opening duels won at 61%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 17.7 kills per match with 58% headshots. The strongest map is Dust 2 with a 65% win rate in 34 matches. In 130 of 222 matches the rating was 1.10 or higher (59%), in 50 it was below 0.90. In 173 matches with detailed stats: 33 4Ks and 4 aces. Best month by rating: August 2026 at 1.20. h1mal8ya loses the most ELO in match 2 of the day (−351 ELO, win rate 38%). Things go best on Mirage (+190 ELO, win rate 58%). From match no. 5 of the day on, things go best: 71% win rate, +53 ELO. Improved over the last three months: K/R +0.04. Got weaker: Win rate −3 pp, ELO −126. Unchanged in recent months: Rating at 1.19, ADR at 87.1, Headshots at 58%. Last 30 days: 41 matches, win rate 51%, net ELO −123.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.