h1ddenpool_

United Kingdom
On FACEIT since 2022 420 matches tracked 139 matches in 30 days
ELO ▲ 1
3,073
30-day peak: 3,113
Rank EU ▼ 593 places
#6,101
United Kingdom #88 in United Kingdom
30 days · prev. #5,508 · best #4,031
Last updated:

How does h1ddenpool_ play?

Rating 1.13 K/R 0.78 ADR 79.5 from 420 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 420 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
AWPerClutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (367 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 58%+6 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−3 pp · Ø 42% better than 48%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.05).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 35%+23 pp · Ø 12% better than 96%
K/D 1.20+0.15 · Ø 1.05 better than 82%
Pistol kills per match 3.3
Zeus kills1 in 420 matches
Knife kills 30 in 420 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 63%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 64x 4K, 10 aces in 367 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.7−0.2 · Ø 3.9 better than 46%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 68%
Deaths per round 65%−6 pp · Ø 71% better than 94%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.78, Rating at 1.13, ADR at 79.8, ELO at 3,113
▼ Got worse
Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.78 (at the start 0.76). Slightly above the average (0.75).

Patterns

From the last 420 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −157 ELO
94 matches · 49% win rate
On Ancient −55 ELO
79 matches · 63% win rate
Between 12:00 and 18:00 −61 ELO, win rate 46%

h1ddenpool_ loses the most ELO on Dust 2: −157 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Longest win streak: 11 wins in a row · Ancient
  3. Highest rating in a match: 2.83 · Dust 2

Maps in detail

from the last 420 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage173
50% better than 29%
0.80 better than 67%
80.9 better than 43%
1.16 better than 78%
57% of 760 duels better than 75%
37% of 140 situations better than 43%
Dust 294
49% better than 27%
0.81 better than 73%
81.8 better than 48%
1.16 better than 75%
61% of 479 duels better than 87%
49% of 71 situations better than 74%
Ancient79
63% better than 75%
0.77 better than 56%
78.8 better than 31%
1.14 better than 75%
53% of 318 duels right on the average
32% of 62 situations better than 31%
Anubis37
49% better than 28%
0.72 better than 33%
74.7 better than 16%
1.03 better than 39%
56% of 162 duels better than 70%
35% of 31 situations better than 41%
Nuke27
56% better than 43%
0.71 better than 23%
73.5 better than 10%
1.04 better than 35%
51% of 104 duels better than 37%
40% of 15 situations right on the average
Inferno9
44% -
0.68 -
75.1 -
0.99-
39% of 38 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How h1ddenpool_ plays

Across 420 matches h1ddenpool_ averages K/R 0.78, ADR 79.5 and a rating of 1.13. Biggest strength: Deaths per round at just 65% (lower is better), better than 94% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 47%, better than only 19% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 47% headshots. The strongest map is Ancient with a 63% win rate in 79 matches. In 217 of 420 matches the rating was 1.10 or higher (52%), in 115 it was below 0.90. In 367 matches with detailed stats: 64 4Ks and 10 aces. Best month by rating: October 2026 at 1.15. h1ddenpool_ loses the most ELO on Dust 2 (−157 ELO, win rate 49%). Things go best on Nuke (+223 ELO, win rate 56%). Match no. 1 of the day goes best: 57% win rate, +381 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.13, ADR at 79.8, ELO at 3,113. Last 30 days: 139 matches, win rate 50%, net ELO +92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.