h11mera

Moldova
134 matches tracked 22 matches in 30 days
Last updated:

How does h11mera play?

Rating 0.98 K/R 0.69 ADR 72.4 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 134 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 28%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 51%+2 pp · Ø 49% better than 63%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 35%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 13%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 77%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (47%).

Headshot rate 44%−3 pp · Ø 47% better than 37%
AWP share of kills 15%+4 pp · Ø 11% better than 73%
K/D 0.99+0.01 · Ø 0.98 better than 54%
Pistol kills per match 2.3
Knife kills 7 in 134 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.8%−0.1 pp · Ø 12.9% better than 46%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 37%
MVPs per match 1.9−0.3 · Ø 2.2 better than 16%
4Ks and aces 13x 4K, 0 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.26).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 59%
Enemies flashed per round 0.14−0.12 · Ø 0.26 better than 18%
Deaths per round 70%−3 pp · Ø 73% better than 82%

Progress

One value per month, dashed line is the level 7 average
Whether h11mera is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 118 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.77
JulAugSepOct

Best month: September 2026 with 0.77.

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −139 ELO
22 matches · 45% win rate
In match 1 of the day −79 ELO
29 matches · 38% win rate
Between 12:00 and 18:00 −66 ELO, win rate 42%
On Tuesdays −29 ELO, win rate 35%

h11mera loses the most ELO on Ancient: −139 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Nuke
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
42% better than 24%
0.71 right on the average
73.1 better than 22%
0.99 better than 53%
53% of 141 duels better than 69%
40% of 35 situations better than 57%
Ancient22
45% better than 30%
0.65 better than 13%
71.9 better than 9%
0.92 better than 22%
47% of 83 duels better than 33%
32% of 19 situations better than 33%
Dust 222
50% right on the average
0.67 better than 27%
72.8 better than 18%
0.94 better than 28%
39% of 67 duels better than 5%
25% of 16 situations better than 16%
Anubis16
44% better than 27%
0.68 better than 29%
70.5 better than 8%
0.92 better than 22%
54% of 48 duels better than 68%
22% of 9 situations better than 12%
Nuke16
69% better than 92%
0.77 better than 67%
75.6 better than 27%
1.14 better than 82%
63% of 46 duels better than 98%
55% of 22 situations better than 86%
Inferno11
45% -
0.63 -
65.3 -
0.94-
43% of 30 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How h11mera plays

Across 134 matches h11mera averages K/R 0.69, ADR 72.4 and a rating of 0.98. Biggest strength: Deaths per round at just 70% (lower is better), better than 82% of level 7 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 7 players. Averages 15.4 kills per match with 44% headshots. The strongest map is Nuke with a 69% win rate in 16 matches. In 48 of 134 matches the rating was 1.10 or higher (36%), in 60 it was below 0.90. In 113 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: September 2026 at 1.12. h11mera loses the most ELO on Ancient (−139 ELO, win rate 45%). Things go best on Dust 2 (+64 ELO, win rate 50%). Last 30 days: 22 matches, win rate 50%, net ELO −89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.