h0xgod666

Ukraine
On FACEIT since 2023 353 matches tracked 241 matches in 30 days
ELO ▲ 70
3,028
30-day peak: 3,306
Rank EU ▼ 2,832 places
#7,278
Ukraine #404 in Ukraine
30 days · prev. #4,446 · best #3,959
Last updated:

How does h0xgod666 play?

Rating 1.02 K/R 0.74 ADR 76.5 from 353 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 353 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 23%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 59%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.50.0 · Ø 1.5 right on the average

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (53%).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 9%−3 pp · Ø 12% better than 52%
K/D 1.03−0.02 · Ø 1.05 better than 31%
Pistol kills per match 2.9
Knife kills 3 in 353 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 46%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 36%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 57x 4K, 3 aces in 353 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.32).

Utility hit rate 28%−6 pp · Ø 34% better than 13%
Utility damage per round 2.4−1.5 · Ø 3.9 better than 10%
Enemies flashed per round 0.17−0.15 · Ø 0.32 better than 9%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether h0xgod666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 353 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

From the last 353 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −157 ELO
77 matches · 45% win rate
On Anubis −120 ELO
82 matches · 54% win rate
On Tuesdays −42 ELO, win rate 35%

h0xgod666 loses the most ELO on Ancient: −157 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Anubis
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 45 · Ancient

Maps in detail

from the last 353 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage114
54% better than 47%
0.75 better than 44%
77.2 better than 25%
1.03 better than 37%
55% of 566 duels better than 64%
38% of 52 situations better than 47%
Anubis82
54% better than 47%
0.76 better than 53%
77.4 better than 27%
1.07 better than 52%
54% of 343 duels better than 59%
44% of 54 situations better than 64%
Ancient77
45% better than 19%
0.72 better than 31%
75.9 better than 18%
0.98 better than 23%
53% of 383 duels right on the average
36% of 39 situations better than 44%
Nuke28
50% better than 26%
0.66 better than 8%
67.8 better than 2%
0.93 better than 9%
45% of 97 duels better than 11%
44% of 18 situations better than 61%
Dust 226
58% better than 62%
0.71 better than 27%
76.0 better than 20%
1.01 better than 28%
50% of 133 duels better than 35%
56% of 18 situations better than 88%
Cache24
58% better than 48%
0.80 right on the average
84.5 better than 46%
1.11 better than 47%
57% of 105 duels better than 60%
33% of 15 situations better than 38%

Compared with players on the same level who have at least 15 matches on the map.

How h0xgod666 plays

Across 353 matches h0xgod666 averages K/R 0.74, ADR 76.5 and a rating of 1.02. Most room to improve: Utility damage per round at 2.4, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 57% headshots. The strongest map is Cache with a 58% win rate in 24 matches. In 135 of 353 matches the rating was 1.10 or higher (38%), in 148 it was below 0.90. In 353 matches with detailed stats: 57 4Ks and 3 aces. h0xgod666 loses the most ELO on Ancient (−157 ELO, win rate 45%). Things go best on Mirage (+254 ELO, win rate 54%). Last 30 days: 241 matches, win rate 51%, net ELO +236.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.