gud1mka

Russia
192 matches tracked 25 matches in 30 days
Last updated:

How does gud1mka play?

Rating 0.96 K/R 0.68 ADR 74.0 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 192 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 20% very weak below 0.75 24%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 51%+2 pp · Ø 49% better than 57%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 30%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (48%).

Headshot rate 41%−7 pp · Ø 48% better than 17%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.970.00 · Ø 0.97 right on the average
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 12.7%−0.1 pp · Ø 12.8% better than 37%
3K rounds 3.2%−0.6 pp · Ø 3.8% better than 20%
MVPs per match 1.8−0.4 · Ø 2.2 better than 9%
4Ks and aces 14x 4K, 0 aces in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 49%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 34%
Enemies flashed per round 0.26−0.01 · Ø 0.27 better than 49%
Deaths per round 70%−3 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +10 pp
= Stayed the same
ADR at 73.9, Headshots at 41%
▼ Got worse
K/R −0.04, Rating −0.05

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.67 (at the start 0.71). Slightly below the average (0.71).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −25 ELO
25 matches · 44% win rate
On Mirage −8 ELO
62 matches · 48% win rate
On Wednesdays −29 ELO, win rate 45%

gud1mka loses the most ELO on Anubis: −25 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 45 · Mirage

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
48% better than 41%
0.68 better than 28%
72.6 better than 17%
0.94 better than 26%
52% of 216 duels better than 60%
26% of 53 situations better than 17%
Dust 259
54% better than 63%
0.70 better than 38%
75.9 better than 29%
1.00 better than 47%
53% of 200 duels better than 66%
45% of 51 situations better than 72%
Anubis25
44% better than 28%
0.68 better than 28%
77.6 better than 39%
0.94 better than 27%
49% of 122 duels better than 45%
22% of 18 situations better than 16%
Ancient16
56% better than 68%
0.63 better than 9%
69.3 better than 7%
0.91 better than 20%
46% of 79 duels better than 26%
38% of 13 situations right on the average
Nuke13
62% -
0.72 -
77.0 -
0.98-
51% of 67 duels -
71% of 7 situations -
Inferno11
64% -
0.62 -
67.0 -
0.97-
45% of 40 duels -
67% of 6 situations -
Cache5
60% -
0.72 -
76.0 -
0.99-
63% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gud1mka plays

Across 192 matches gud1mka averages K/R 0.68, ADR 74.0 and a rating of 0.96. Biggest strength: Deaths per round at just 70% (lower is better), better than 78% of level 8 players. Most room to improve: Headshot rate at 41%, better than only 17% of level 8 players. Averages 15.1 kills per match with 41% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 57 of 192 matches the rating was 1.10 or higher (30%), in 84 it was below 0.90. In 151 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: July 2026 at 1.00. gud1mka loses the most ELO on Anubis (−25 ELO, win rate 44%). Things go best from match 5 of the day (−57 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, −57 ELO. Improved over the last three months: Win rate +10 pp. Got weaker: K/R −0.04, Rating −0.05. Unchanged in recent months: ADR at 73.9, Headshots at 41%. Last 30 days: 25 matches, win rate 48%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.