grosChat

France
On FACEIT since 2022 95 matches tracked
Last updated:

How does grosChat play?

Rating 1.02 (from 50 matches) K/R 0.66 ADR 73.8 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 50 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 30% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
AWPerClutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (30 matches).

Level 7

Compared with 1,058 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so well above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+6 pp · Ø 49% better than 86%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 74%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 96%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (47%).

Headshot rate 43%−4 pp · Ø 47% better than 33%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 0.99+0.01 · Ø 0.98 better than 53%
Pistol kills per match 2.2
Knife kills 1 in 95 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 10.7% of rounds and so well below the average (12.8%).

2K rounds 10.7%−2.1 pp · Ø 12.8% better than 6%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.0−0.2 · Ø 2.2 better than 28%
4Ks and aces 2x 4K, 2 aces in 30 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 46%+10 pp · Ø 36% better than 97%
Utility damage per round 4.9+0.9 · Ø 4.0 better than 70%
Enemies flashed per round 0.20−0.05 · Ø 0.25 better than 35%
Deaths per round 66%−7 pp · Ø 73% better than 99%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.07
= Stayed the same
ADR at 75.8
▼ Got worse
Headshots −12 pp, Win rate −6 pp, ELO −232

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.73
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.70 (at the start 0.63). Just below the average (0.71).

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
25 matches · 48% win rate
On Mondays −23 ELO, win rate 38%

grosChat loses the most ELO on Dust 2: −25 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.55 · Ancient
  2. Most kills in a match: 26 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
48% better than 45%
0.66 better than 19%
71.1 better than 10%
1.03-
52% of 69 duels better than 61%
45% of 11 situations better than 71%
Anubis18
61% better than 82%
0.56 better than 2%
70.2 better than 8%
0.94-
63% of 43 duels better than 97%
0% of 5 situations better than 2%
Inferno14
36% -
0.66 -
75.3 -
1.13-
57% of 30 duels -
25% of 4 situations -
Nuke11
36% -
0.79 -
85.3 -
1.30-
53% of 17 duels -
33% of 3 situations -
Mirage9
11% -
0.64 -
67.9 -
0.89-
52% of 29 duels -
29% of 7 situations -
Cache7
57% -
0.57 -
65.0 -
0.86-
56% of 27 duels -
60% of 5 situations -
Ancient6
83% -
0.80 -
83.9 -
1.21-
58% of 12 duels -
25% of 4 situations -
Overpass5
40% -
0.67 -
80.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How grosChat plays

Across 95 matches grosChat averages K/R 0.66 and ADR 73.8; the rating across the 50 rated matches is 1.02. Biggest strength: Deaths per round at just 66% (lower is better), better than 99% of level 7 players. Most room to improve: Damage per round (ADR) at 73.8, better than only 18% of level 7 players. Averages 14.6 kills per match with 43% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 19 of 50 matches the rating was 1.10 or higher (38%), in 16 it was below 0.90. In 30 matches with detailed stats: 2 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. grosChat loses the most ELO on Dust 2 (−25 ELO, win rate 48%). Improved over the last three months: K/R +0.07. Got weaker: Headshots −12 pp, Win rate −6 pp, ELO −232. Unchanged in recent months: ADR at 75.8. Last 30 days: 3 matches, win rate 33%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.