grizlik_

Russia
On FACEIT since 2022 259 matches tracked 95 matches in 30 days
ELO ▼ 29
2,181
30-day peak: 2,299
Rank EU
#143,196
Russia #40,739 in Russia
Last updated:

How does grizlik_ play?

Rating 0.93 K/R 0.68 ADR 76.1 from 259 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 259 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 0.90−0.13 · Ø 1.03 better than 9%
Pistol kills per match 2.7
Knife kills 8 in 259 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 20%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 35x 4K, 6 aces in 212 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 4%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 39%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.10, Rating +0.14, ADR +10.8, Win rate +9 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp, ELO −367

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.69 (at the start 0.59). Clearly below the average (0.74).

Patterns

From the last 259 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −75 ELO
94 matches · 33% win rate
From match 5 of the day −50 ELO
75 matches · 36% win rate
Between 6:00 and 12:00 −75 ELO, win rate 33%
On Fridays −25 ELO, win rate 30%

grizlik_ loses the most ELO on Mirage: −75 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 1.91 · Inferno
  3. Most kills in a match: 37 · Mirage

Maps in detail

from the last 259 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
33% better than 5%
0.65 better than 12%
74.8 better than 21%
0.90 better than 12%
45% of 520 duels better than 17%
37% of 52 situations better than 47%
Dust 270
44% better than 25%
0.68 better than 22%
77.7 better than 33%
0.94 better than 19%
45% of 403 duels better than 20%
40% of 30 situations better than 57%
Anubis34
56% better than 68%
0.76 better than 62%
82.6 better than 62%
1.05 better than 59%
59% of 175 duels better than 87%
36% of 22 situations better than 44%
Ancient21
38% better than 10%
0.61 better than 3%
66.5 better than 1%
0.85 better than 5%
51% of 97 duels right on the average
38% of 8 situations better than 54%
Nuke17
53% better than 41%
0.74 better than 39%
79.0 better than 33%
1.03 better than 43%
49% of 76 duels better than 29%
27% of 11 situations better than 17%
Inferno15
60% better than 69%
0.68 better than 17%
71.4 better than 9%
0.97 better than 21%
42% of 79 duels better than 6%
25% of 4 situations better than 19%
Cache8
38% -
0.65 -
75.8 -
0.80-
44% of 72 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How grizlik_ plays

Across 259 matches grizlik_ averages K/R 0.68, ADR 76.1 and a rating of 0.93. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 49% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 71 of 259 matches the rating was 1.10 or higher (27%), in 130 it was below 0.90. In 212 matches with detailed stats: 35 4Ks and 6 aces. Best month by rating: October 2026 at 1.03. grizlik_ loses the most ELO on Mirage (−75 ELO, win rate 33%). Things go best in match 4 of the day (+50 ELO, win rate 59%). Match no. 4 of the day goes best: 59% win rate, +50 ELO. Improved over the last three months: K/R +0.10, Rating +0.14, ADR +10.8, Win rate +9 pp. Got weaker: Headshots −4 pp, ELO −367. Last 30 days: 95 matches, win rate 40%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.