gritiza

Russia
145 matches tracked
Last updated:

How does gritiza play?

Rating 0.99 (from 123 matches) K/R 0.73 ADR 83.0 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 123 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 66%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 69%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (48%).

Headshot rate 35%−13 pp · Ø 48% better than 2%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 0.96−0.04 · Ø 1.00 better than 31%
Pistol kills per match 2.9
Knife kills 3 in 145 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so slightly above the average (3.9%).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 62%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 64%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 13x 4K, 0 aces in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 64%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 42%
Deaths per round 77%+5 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +304
= Stayed the same
K/R at 0.74, Rating at 0.98, ADR at 84.5
▼ Got worse
Headshots −3 pp, Win rate −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.74 (at the start 0.73). Just above the average (0.72).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −53 ELO
29 matches · 48% win rate
On Dust 2 −44 ELO
35 matches · 49% win rate
On Fridays +9 ELO, win rate 33%

gritiza loses the most ELO on Anubis: −53 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Nuke
  2. Most kills in a match: 39 · Ancient
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
48% better than 41%
0.72 better than 44%
83.1 better than 66%
0.91 better than 16%
49% of 162 duels better than 41%
31% of 29 situations better than 31%
Dust 235
49% better than 46%
0.74 better than 55%
83.8 better than 69%
1.01 better than 48%
43% of 162 duels better than 13%
25% of 12 situations better than 18%
Anubis29
48% better than 43%
0.70 better than 31%
78.1 better than 37%
1.02 right on the average
45% of 119 duels better than 19%
54% of 13 situations better than 83%
Ancient23
39% better than 11%
0.73 right on the average
82.1 better than 57%
1.00 better than 46%
45% of 103 duels better than 18%
29% of 7 situations better than 30%
Cache9
78% -
0.73 -
83.7 -
0.91-
55% of 49 duels -
50% of 2 situations -
Nuke4
50% -
1.00 -
108.1 -
1.36-
59% of 22 duels -
67% of 3 situations -
Inferno3
100% -
0.78 -
91.3 -
1.20-
67% of 12 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gritiza plays

Across 145 matches gritiza averages K/R 0.73 and ADR 83.0; the rating across the 123 rated matches is 0.99. Biggest strength: Rounds with first kill at 12%, better than 76% of level 9 players. Most room to improve: Headshot rate at 35%, better than only 2% of level 9 players. Averages 16.3 kills per match with 35% headshots. The strongest map is Dust 2 with a 49% win rate in 35 matches. In 46 of 123 matches the rating was 1.10 or higher (37%), in 51 it was below 0.90. In 65 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: September 2026 at 1.05. gritiza loses the most ELO on Anubis (−53 ELO, win rate 48%). Things go best on Mirage (+48 ELO, win rate 48%). Match no. 1 of the day goes best: 58% win rate, −33 ELO. Improved over the last three months: ELO +304. Got weaker: Headshots −3 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.74, Rating at 0.98, ADR at 84.5. Last 30 days: 2 matches, win rate 50%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.