grem1

GR
On FACEIT since 2015 285 matches tracked 124 matches in 30 days
Last updated:

How does grem1 play?

Rating 0.94 K/R 0.68 ADR 75.1 from 285 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13% on level 10
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 285 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 30%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
AWPerEntry
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 15%+4 pp better than 95%
Opening duels won 50%−1 pp better than 37%

Clutch

Weakness
Last one alive
Clutch 1v1 won 36%−4 pp better than 37%
Clutch 1v2 won 13%−8 pp better than 7%
Clutch kills per match 0.9−0.7 better than 2%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%−3 pp better than 37%
AWP share of kills 35%+24 pp better than 98%
K/D 0.91−0.13 better than 10%
Pistol kills per match 3.1
Knife kills 3 in 285 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.7%−0.7 pp better than 28%
Rounds with 3K 3.5%−0.6 pp better than 23%
MVPs per match 2.2−0.2 better than 35%
4Ks and aces 40x 4K, 5 aces in 285 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 83%
Utility damage per round 5.0+0.9 better than 73%
Enemies flashed per round 0.27−0.03 better than 42%
Rounds with a death 75%+4 pp better than 12%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.69.

Patterns

From the last 285 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −233 ELO
82 matches · 46% wins
On Mirage −184 ELO
86 matches · 48% wins
On Tuesdays −151 ELO, win rate 38%

grem1 loses the most ELO on Dust 2: −233 ELO, 46% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Inferno
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 285 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
48% better than 35%
0.68 better than 20%
74.1 better than 17%
0.93 better than 14%
48% of 574 duels better than 29%
22% of 23 situations better than 12%
Dust 282
46% better than 28%
0.67 better than 17%
75.6 better than 22%
0.92 better than 14%
51% of 534 duels better than 47%
46% of 28 situations better than 75%
Cache52
60% -
0.70 -
77.7 -
0.97-
53% of 352 duels -
40% of 15 situations -
Inferno51
49% better than 34%
0.67 better than 16%
73.4 better than 11%
0.95 better than 17%
46% of 322 duels better than 15%
30% of 20 situations better than 31%
Anubis7
57% -
0.73 -
74.0 -
1.03-
59% of 44 duels -
33% of 3 situations -
Nuke5
40% -
0.64 -
76.5 -
0.89-
47% of 30 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How grem1 plays

Across 285 matches grem1 averages K/R 0.68, ADR 75.1 and a rating of 0.94. Biggest strength: Rounds with first kill at 15%. That is better than 95% of players on level 10. Most room to improve: K/D at 0.91. That is better than only 10% of players on level 10. On average 14.9 kills per match, 48% of them headshots. The strongest map is Cache with a 60% win rate in 52 matches. In 79 of 285 matches the rating was 1.10 or higher (28%), in 136 it was below 0.90. In 285 matches with detailed stats: 40 4Ks and 5 aces. Best month by rating: August 2026 at 0.95. grem1 loses the most ELO on Dust 2 (−233 ELO, win rate 46%). Things go best in match 1 of the day (−77 ELO, win rate 62%). Last 30 days: 124 matches, win rate 44%, ELO balance −627.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.