goddcomplex

Sweden
275 matches tracked 120 matches in 30 days
Last updated:

How does goddcomplex play?

Rating 1.00 (from 140 matches) K/R 0.71 ADR 79.4 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 40% on level 9
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 140 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 24%
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 77%
Opening duels won 50%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 40%
Clutch 1v2 won 20%−1 pp better than 41%
Clutch kills per match 1.3−0.3 better than 20%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%+3 pp better than 66%
AWP share of kills 15%+4 pp better than 73%
K/D 0.97−0.03 better than 32%
Pistol kills per match 3.3
Knife kills 2 in 275 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.4%+0.3 pp better than 52%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.1−0.2 better than 30%
4Ks and aces 42x 4K, 5 aces in 263 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 22%
Utility damage per round 3.2−1.1 better than 25%
Enemies flashed per round 0.18−0.10 better than 24%
Rounds with a death 74%+2.0 pp better than 28%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.70
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.79.

Patterns

From the last 275 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −35 ELO
117 matches · 51% wins
On Dust 2 −20 ELO
67 matches · 51% wins

goddcomplex loses the most ELO on Mirage: −35 ELO, 51% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Mirage
  2. Longest win streak: 13 wins in a row · Mirage
  3. Most kills in a match: 39 · Ancient

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
51% better than 53%
0.71 better than 39%
80.8 better than 54%
0.99 better than 42%
50% of 587 duels better than 47%
38% of 61 situations level
Dust 267
51% better than 49%
0.70 better than 33%
77.2 better than 32%
1.00 better than 40%
52% of 321 duels better than 59%
33% of 33 situations better than 38%
Anubis35
63% better than 85%
0.77 better than 70%
82.6 better than 63%
1.10 better than 80%
59% of 160 duels better than 91%
40% of 15 situations better than 55%
Nuke22
36% better than 5%
0.74 better than 38%
79.3 better than 37%
0.95–
44% of 123 duels better than 14%
26% of 19 situations better than 23%
Ancient21
52% better than 54%
0.71 better than 34%
76.8 better than 27%
1.05–
39% of 87 duels better than 5%
63% of 8 situations better than 94%
Cache7
57% –
0.75 –
80.7 –
1.28–
49% of 37 duels –
75% of 4 situations –
Inferno4
25% –
0.52 –
65.6 –
0.62–
50% of 14 duels –
0% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How goddcomplex plays

Across 275 matches goddcomplex averages K/R 0.71 and ADR 79.4; the rating across the 140 rated matches is 1.00. Biggest strength: Rounds with first kill at 12%. That is better than 77% of players on level 9. Most room to improve: Utility with impact at 31%. That is better than only 22% of players on level 9. On average 15.5 kills per match, 51% of them headshots. The strongest map is Anubis with a 63% win rate in 35 matches. In 57 of 140 matches the rating was 1.10 or higher (41%), in 49 it was below 0.90. In 263 matches with detailed stats: 42 4Ks and 5 aces. Best month by rating: September 2026 at 1.03. goddcomplex loses the most ELO on Mirage (−35 ELO, win rate 51%). Things go best on Anubis (+26 ELO, win rate 63%). Last 30 days: 120 matches, win rate 56%, ELO balance +229.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.