goat1nho

Poland
On FACEIT since 2022 146 matches tracked 64 matches in 30 days
ELO ▲ 44
2,515
30-day peak: 2,641
Rank EU
#50,151
Poland #2,635 in Poland
Last updated:
Next update possible in 1h 52m

How does goat1nho play?

Rating 1.11 K/R 0.78 ADR 84.4 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 146 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 10% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
Multi-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 90%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (51%).

Headshot rate 44%−7 pp · Ø 51% better than 13%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.12+0.08 · Ø 1.04 better than 72%
Pistol kills per match 3.1
Knife kills 4 in 146 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 51%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 73%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 36x 4K, 2 aces in 146 matches

Utility and deaths

Strength
Nades, flashes and deaths

50% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 50%+15 pp · Ø 35% better than 99%
Utility damage per round 6.7+2.6 · Ø 4.1 better than 94%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 85%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether goat1nho is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 146 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 146 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +20 ELO
46 matches · 41% win rate
On Mondays ±0 ELO, win rate 41%

goat1nho loses the most ELO in match 1 of the day: +20 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Longest win streak: 8 wins in a row · Cache
  3. Highest rating in a match: 2.28 · Mirage

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
73% better than 98%
0.80 better than 73%
87.3 better than 76%
1.15 better than 80%
55% of 258 duels better than 69%
48% of 21 situations better than 77%
Dust 232
41% better than 14%
0.75 better than 53%
80.5 better than 44%
1.05 right on the average
48% of 131 duels better than 29%
40% of 20 situations right on the average
Cache25
40% -
0.78 -
83.2 -
1.09-
49% of 124 duels -
52% of 23 situations -
Inferno19
63% better than 66%
0.75 better than 40%
83.2 better than 41%
1.07 better than 40%
50% of 76 duels better than 26%
50% of 10 situations better than 80%
Nuke13
54% -
0.89 -
89.7 -
1.27-
53% of 58 duels -
44% of 9 situations -
Ancient3
0% -
0.70 -
82.8 -
0.87-
50% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How goat1nho plays

Across 146 matches goat1nho averages K/R 0.78, ADR 84.4 and a rating of 1.11. Biggest strength: Utility hit rate at 50%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 44%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 44% headshots. The strongest map is Mirage with a 73% win rate in 51 matches. In 72 of 146 matches the rating was 1.10 or higher (49%), in 35 it was below 0.90. In 146 matches with detailed stats: 36 4Ks and 2 aces. Best month by rating: August 2026 at 1.12. goat1nho loses the most ELO in match 1 of the day (+20 ELO, win rate 41%). Things go best on Mirage (+67 ELO, win rate 73%). Match no. 2 of the day goes best: 71% win rate, +21 ELO. Last 30 days: 64 matches, win rate 55%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.