gnilia

CA
115 matches tracked
ELO
2,446
Peak across the last 108 matches: 2,446
Rank NA ▲ 357 places
#1,840 #195 in CA
30 days · before #2,197 · best #1,821
Last updated:

How does gnilia play?

Rating 0.87 (from 7 matches) K/R 0.85 ADR 87.0 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.19 ConsistencyShare of matches with at least a normal rating (0.90 and up). 43%
Rating from 7 of 108 matches
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More first kills per match than the level 10 average. More 1v1 and 1v2 wins than the level 10 average.
AWPerEntryClutcher
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (41 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 53%+2 pp better than 64%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 2.0+0.4 better than 83%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 44%−7 pp better than 16%
AWP share of kills 29%+18 pp better than 95%
K/D 1.26+0.23 better than 95%
Pistol kills per match 2.8

Impact

Strength
Damage and big rounds
Rounds with 2K 15.0%+1.7 pp better than 83%
Rounds with 3K 6.4%+2.3 pp better than 98%
MVPs per match 3.3+1.0 better than 99%
4Ks and aces 7x 4K, 1 ace in 41 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 26%−9 pp better than 5%
Utility damage per round 1.9−2.2 better than 3%
Enemies flashed per round 0.13−0.17 better than 9%
Rounds with a death 68%−3 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +6 pp, ELO +208
= Stayed the same
K/R at 0.84, ADR at 86.5, Win rate at 55%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: June 2026 with 0.92. Last 3 months: 0.84 (at the start 0.86).

Patterns

From the last 108 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −72 ELO
26 matches · 50% wins
In match 2 of the day −8 ELO
23 matches · 35% wins

gnilia loses the most ELO on Dust 2: −72 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.21 · Mirage
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
61% better than 82%
0.91 better than 97%
91.8 better than 91%
1.01-
55% of 150 duels better than 69%
40% of 20 situations better than 56%
Dust 226
50% better than 41%
0.84 better than 88%
89.6 better than 86%
0.75-
53% of 120 duels better than 60%
35% of 17 situations better than 41%
Nuke12
42% -
0.87 -
85.9 -
0.61-
57% of 37 duels -
50% of 4 situations -
Anubis10
40% -
0.98 -
95.2 -
-
69% of 32 duels -
50% of 4 situations -
Cache7
57% -
0.84 -
90.6 -
-
47% of 34 duels -
50% of 4 situations -
Ancient5
60% -
0.69 -
65.0 -
-
56% of 18 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gnilia plays

Across 108 matches gnilia averages K/R 0.85 and ADR 87.0; the rating across the 7 rated matches is 0.87. Biggest strength: Rounds with 3K at 6.4%. That is better than 98% of players on level 10. Most room to improve: Utility damage per round at 1.9. That is better than only 3% of players on level 10. On average 19.1 kills per match, 44% of them headshots. The strongest map is Mirage with a 61% win rate in 41 matches. In 41 matches with detailed stats: 7 4Ks and 1 aces. Best month by rating: September 2026 at 0.87. gnilia loses the most ELO on Dust 2 (−72 ELO, win rate 50%). Things go best from match 5 of the day (+56 ELO, win rate 63%). Improved over the last three months: Headshots +6 pp, ELO +208. Unchanged in recent months: K/R at 0.84, ADR at 86.5, Win rate at 55%. Last 30 days: 1 matches, win rate 0%, ELO balance −15.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.