glebasex

Japan
On FACEIT since 2024 299 matches tracked 69 matches in 30 days
Last updated:
Next update possible in 1h 15m

How does glebasex play?

Rating 1.04 K/R 0.75 ADR 81.4 from 299 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 299 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (231 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 39%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 77%
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.9
Knife kills 5 in 299 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.3% of rounds and so just below the average (13.4%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 41%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 34x 4K, 4 aces in 231 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so right on the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 47%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 50%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 45%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +4 pp, ELO +861
= Stayed the same
Headshots at 55%
▼ Got worse
K/R −0.06, Rating −0.10, ADR −6.0

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.74 (at the start 0.80). Right on the average (0.74).

Patterns

From the last 299 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −216 ELO
100 matches · 47% win rate
In match 1 of the day −151 ELO
60 matches · 47% win rate
Between 6:00 and 12:00 −145 ELO, win rate 47%
On Saturdays −114 ELO, win rate 38%

glebasex loses the most ELO from match 5 of the day: −216 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 39 · Dust 2
  3. Highest rating in a match: 2.40 · Anubis

Maps in detail

from the last 299 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
45% better than 20%
0.73 better than 42%
78.6 better than 36%
1.01 better than 38%
44% of 328 duels better than 11%
42% of 45 situations better than 60%
Dust 265
51% better than 43%
0.77 better than 61%
83.1 better than 58%
1.07 better than 57%
50% of 290 duels better than 39%
29% of 34 situations better than 24%
Ancient62
58% better than 66%
0.75 better than 46%
82.9 better than 50%
1.05 right on the average
54% of 280 duels better than 59%
42% of 31 situations better than 61%
Anubis52
63% better than 80%
0.72 better than 36%
80.2 better than 43%
1.03 better than 44%
56% of 236 duels better than 71%
47% of 30 situations better than 70%
Inferno19
58% right on the average
0.79 better than 57%
83.4 better than 44%
1.10 right on the average
56% of 89 duels better than 61%
27% of 11 situations better than 21%
Cache9
22% -
0.67 -
77.2 -
0.93-
57% of 54 duels -
0% of 3 situations -
Nuke9
44% -
0.89 -
94.5 -
1.19-
63% of 41 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How glebasex plays

Across 299 matches glebasex averages K/R 0.75, ADR 81.4 and a rating of 1.04. Biggest strength: Headshot rate at 55%, better than 77% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 55% headshots. The strongest map is Anubis with a 63% win rate in 52 matches. In 121 of 299 matches the rating was 1.10 or higher (40%), in 110 it was below 0.90. In 231 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: July 2026 at 1.12. glebasex loses the most ELO from match 5 of the day (−216 ELO, win rate 47%). Things go best in match 4 of the day (+87 ELO, win rate 67%). Match no. 4 of the day goes best: 67% win rate, +87 ELO. Improved over the last three months: Win rate +4 pp, ELO +861. Got weaker: K/R −0.06, Rating −0.10, ADR −6.0. Unchanged in recent months: Headshots at 55%. Last 30 days: 69 matches, win rate 52%, net ELO −94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.