gldk1d

Russia
174 matches tracked 30 matches in 30 days
ELO ▲ 19
2,835
30-day peak: 2,895
Rank EU
#15,478
Russia #4,048 in Russia
Last updated:

How does gldk1d play?

Rating 1.02 K/R 0.74 ADR 82.1 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 174 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 20% normal 0.90 to 1.09 29% weak 0.75 to 0.89 17% very weak below 0.75 18%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%−3 pp · Ø 41% better than 45%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 58%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.00−0.05 · Ø 1.05 better than 26%
Pistol kills per match 2.5
Knife kills 2 in 174 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so slightly above the average (4.3%).

2K rounds 13.1%−0.5 pp · Ø 13.6% better than 33%
3K rounds 4.7%+0.4 pp · Ø 4.3% better than 67%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 15x 4K, 0 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 56%
Utility damage per round 2.8−1.2 · Ø 4.0 better than 16%
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 46%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.09, ADR −4.3, Headshots −3 pp, Win rate −13 pp, ELO −335

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.73 (at the start 0.78). Just below the average (0.75).

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −49 ELO
35 matches · 46% win rate
On Sundays −156 ELO, win rate 38%

gldk1d loses the most ELO from match 5 of the day: −49 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Mirage
  2. Longest win streak: 10 wins in a row · Anubis
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
50% better than 35%
0.75 better than 47%
84.1 better than 61%
1.01 better than 35%
54% of 264 duels better than 61%
26% of 23 situations better than 16%
Dust 248
50% better than 36%
0.71 better than 29%
79.5 better than 38%
0.98 better than 23%
47% of 185 duels better than 22%
43% of 14 situations better than 62%
Anubis29
52% better than 41%
0.78 better than 64%
85.2 better than 67%
1.09 better than 61%
47% of 118 duels better than 21%
47% of 17 situations better than 71%
Ancient27
63% better than 80%
0.76 better than 53%
81.4 better than 46%
1.05 right on the average
50% of 122 duels better than 37%
50% of 14 situations better than 78%
Cache7
43% -
0.81 -
87.4 -
1.09-
54% of 28 duels -
20% of 5 situations -
Nuke7
43% -
0.61 -
69.6 -
0.84-
32% of 37 duels -
50% of 4 situations -
Inferno4
50% -
0.73 -
81.4 -
1.03-
45% of 29 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gldk1d plays

Across 174 matches gldk1d averages K/R 0.74, ADR 82.1 and a rating of 1.02. Most room to improve: Deaths per round at 74%, better than only 13% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 53% headshots. The strongest map is Ancient with a 63% win rate in 27 matches. In 63 of 174 matches the rating was 1.10 or higher (36%), in 60 it was below 0.90. In 113 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: July 2026 at 1.08. gldk1d loses the most ELO from match 5 of the day (−49 ELO, win rate 46%). Things go best in match 2 of the day (+241 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +241 ELO. Got weaker: K/R −0.05, Rating −0.09, ADR −4.3, Headshots −3 pp, Win rate −13 pp, ELO −335. Last 30 days: 30 matches, win rate 50%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.