ginexxx

Russia
On FACEIT since 2020 101 matches tracked 36 matches in 30 days
ELO ▼ 65
2,392
30-day peak: 2,457
Rank EU
#75,132
Russia #21,228 in Russia
Last updated:

How does ginexxx play?

Rating 1.12 K/R 0.82 ADR 89.4 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 101 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 31% good 1.10 to 1.29 17% normal 0.90 to 1.09 16% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.08+0.05 · Ø 1.03 better than 62%
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.4%).

2K rounds 16.1%+2.7 pp · Ø 13.4% better than 92%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 76%
MVPs per match 2.8+0.5 · Ø 2.3 better than 88%
4Ks and aces 26x 4K, 5 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 39%
Deaths per round 76%+4 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +6 pp
= Stayed the same
K/R at 0.82, Rating at 1.13, ADR at 90.1, ELO at 2,415
▼ Got worse
Win rate −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: October 2026 with 0.90. Last 3 months: 0.82 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −15 ELO
38 matches · 37% win rate
In match 1 of the day +25 ELO
25 matches · 40% win rate
Between 12:00 and 18:00 +49 ELO, win rate 38%

ginexxx loses the most ELO on Mirage: −15 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Longest win streak: 5 wins in a row · Anubis
  3. Highest rating in a match: 2.74 · Cache

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
37% better than 6%
0.85 better than 88%
93.0 better than 92%
1.14 better than 79%
57% of 218 duels better than 80%
44% of 9 situations better than 69%
Anubis25
72% better than 95%
0.82 better than 80%
89.6 better than 85%
1.14 better than 78%
55% of 184 duels better than 68%
50% of 12 situations better than 75%
Ancient18
50% better than 42%
0.80 better than 74%
83.5 better than 59%
1.12 better than 75%
44% of 81 duels better than 13%
38% of 13 situations right on the average
Cache8
50% -
0.94 -
99.3 -
1.32-
52% of 52 duels -
67% of 3 situations -
Inferno6
33% -
0.69 -
79.1 -
0.94-
39% of 28 duels -
0% of 2 situations -
Dust 24
25% -
0.53 -
71.2 -
0.63-
48% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ginexxx plays

Across 101 matches ginexxx averages K/R 0.82, ADR 89.4 and a rating of 1.12. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 18.7 kills per match with 53% headshots. The strongest map is Anubis with a 72% win rate in 25 matches. In 52 of 101 matches the rating was 1.10 or higher (51%), in 33 it was below 0.90. In 80 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: October 2026 at 1.24. ginexxx loses the most ELO on Mirage (−15 ELO, win rate 37%). Things go best on Anubis (+44 ELO, win rate 72%). From match no. 5 of the day on, things go best: 63% win rate, +30 ELO. Improved over the last three months: Headshots +6 pp. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.82, Rating at 1.13, ADR at 90.1, ELO at 2,415. Last 30 days: 36 matches, win rate 36%, net ELO −6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.