ghoul4979

Russia
On FACEIT since 2026 162 matches tracked 21 matches in 30 days
Last updated:

How does ghoul4979 play?

Rating 0.96 K/R 0.70 ADR 77.3 from 162 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 162 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 30%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Weakness
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 3%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 23%+11 pp · Ø 12% better than 90%
K/D 0.94−0.09 · Ø 1.03 better than 19%
Pistol kills per match 3.2
Knife kills 14 in 162 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 42%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 11x 4K, 1 ace in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 50%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
ELO at 2,221
▼ Got worse
K/R −0.07, Rating −0.10, ADR −5.4, Win rate −11 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.68 (at the start 0.75). Clearly below the average (0.74).

Patterns

From the last 162 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −75 ELO
21 matches · 48% win rate
On Anubis −48 ELO
24 matches · 54% win rate
Between 0:00 and 6:00 −1 ELO, win rate 49%
On Mondays ±0 ELO, win rate 51%

ghoul4979 loses the most ELO in match 2 of the day: −75 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Mirage
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.99 · Mirage

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
54% better than 63%
0.71 better than 36%
77.4 better than 35%
0.97 better than 30%
47% of 343 duels better than 26%
45% of 42 situations better than 72%
Dust 237
59% better than 76%
0.70 better than 30%
76.1 better than 24%
0.97 better than 29%
52% of 200 duels better than 55%
50% of 18 situations better than 81%
Anubis24
54% better than 62%
0.62 better than 6%
74.2 better than 18%
0.83 better than 3%
47% of 131 duels better than 25%
17% of 6 situations better than 8%
Ancient18
67% better than 90%
0.74 right on the average
82.2 better than 57%
1.05 better than 58%
45% of 101 duels better than 17%
20% of 10 situations better than 13%
Nuke11
64% -
0.73 -
78.3 -
1.01-
51% of 73 duels -
25% of 12 situations -
Inferno8
25% -
0.70 -
80.6 -
0.99-
46% of 52 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ghoul4979 plays

Across 162 matches ghoul4979 averages K/R 0.70, ADR 77.3 and a rating of 0.96. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 50% headshots. The strongest map is Ancient with a 67% win rate in 18 matches. In 49 of 162 matches the rating was 1.10 or higher (30%), in 78 it was below 0.90. In 89 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: July 2026 at 1.04. ghoul4979 loses the most ELO in match 2 of the day (−75 ELO, win rate 48%). Things go best on Dust 2 (+53 ELO, win rate 59%). Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.07, Rating −0.10, ADR −5.4, Win rate −11 pp. Unchanged in recent months: ELO at 2,221. Last 30 days: 21 matches, win rate 48%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.