genioussss

Ukraine
On FACEIT since 2019 50 matches tracked 35 matches in 30 days
Last updated:

How does genioussss play?

Rating 1.18 K/R 0.83 ADR 89.1 from 50 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 50 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 32% good 1.10 to 1.29 16% normal 0.90 to 1.09 14% weak 0.75 to 0.89 24% very weak below 0.75 6%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More damage per round than the level 8 average.
ClutcherMulti-killsDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Strength
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 41%+20 pp · Ø 21% better than 99%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 99%

Weapons and aim

Strength
Where do the kills come from?

1.25 K/D and so well above the average (0.97).

Headshot rate 58%+10 pp · Ø 48% better than 96%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.25+0.28 · Ø 0.97 better than 99%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so well above the average (3.8%).

2K rounds 14.3%+1.5 pp · Ø 12.8% better than 80%
3K rounds 4.8%+1.0 pp · Ø 3.8% better than 86%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 8x 4K, 0 aces in 35 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 5.2+1.1 · Ø 4.1 better than 76%
Enemies flashed per round 0.40+0.13 · Ø 0.27 better than 82%
Deaths per round 67%−6 pp · Ø 73% better than 96%

Progress

One value per month, dashed line is the level 8 average
Whether genioussss is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 35 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Patterns

From the last 50 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −54 ELO
22 matches · 64% win rate

genioussss loses the most ELO on Mirage: −54 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.36 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 50 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
64% better than 90%
0.86 better than 95%
90.8 better than 93%
1.23 better than 96%
52% of 64 duels better than 60%
38% of 16 situations right on the average
Dust 26
33% -
0.81 -
90.3 -
1.16-
47% of 17 duels -
0% of 2 situations -
Inferno6
50% -
0.75 -
81.7 -
1.05-
50% of 20 duels -
40% of 10 situations -
Ancient5
0% -
0.69 -
82.2 -
0.97-
44% of 16 duels -
25% of 4 situations -
Cache5
60% -
0.88 -
92.4 -
1.28-
62% of 13 duels -
20% of 5 situations -
Nuke4
75% -
0.88 -
90.3 -
1.23-
50% of 10 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How genioussss plays

Across 50 matches genioussss averages K/R 0.83, ADR 89.1 and a rating of 1.18. Biggest strength: K/D at 1.25, better than 99% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 17.6 kills per match with 58% headshots. In 28 of 50 matches the rating was 1.10 or higher (56%), in 15 it was below 0.90. In 35 matches with detailed stats: 8 4Ks and 0 aces. genioussss loses the most ELO on Mirage (−54 ELO, win rate 64%). Last 30 days: 35 matches, win rate 49%, net ELO −113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.