gazyawa

Serbia
On FACEIT since 2021 160 matches tracked 39 matches in 30 days
ELO ▲ 13
2,210
30-day peak: 2,210
Rank EU
#131,165
Serbia #1,366 in Serbia
Last updated:

How does gazyawa play?

Rating 1.11 K/R 0.80 ADR 87.5 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 160 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 25% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.11+0.09 · Ø 1.02 better than 77%
Pistol kills per match 2.9
Knife kills 2 in 160 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.2%+0.9 pp · Ø 13.3% better than 69%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 87%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 37x 4K, 6 aces in 160 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 36%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 32%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether gazyawa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 160 matches, all from the last 3 months.

Kills per round (K/R)

0.81
AugSepOct

Best month: October 2026 with 0.81.

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
32 matches · 66% win rate
In match 3 of the day +30 ELO
25 matches · 40% win rate
On Mondays ±0 ELO, win rate 37%

gazyawa loses the most ELO on Dust 2: −30 ELO, 66% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.05 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 37 · Nuke

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
49% better than 40%
0.79 better than 74%
88.7 better than 85%
1.09 better than 71%
48% of 414 duels better than 34%
30% of 20 situations better than 27%
Dust 232
66% better than 92%
0.77 better than 65%
82.0 better than 55%
1.13 better than 79%
42% of 139 duels better than 9%
50% of 20 situations better than 81%
Ancient25
52% right on the average
0.83 better than 85%
88.9 better than 83%
1.15 better than 85%
56% of 133 duels better than 75%
33% of 9 situations better than 37%
Anubis15
33% better than 7%
0.77 better than 66%
84.5 better than 70%
1.03 right on the average
48% of 62 duels better than 30%
25% of 8 situations better than 21%
Nuke15
60% better than 65%
0.94 better than 96%
98.6 better than 97%
1.27 better than 92%
59% of 120 duels better than 81%
27% of 11 situations better than 19%
Cache6
67% -
0.74 -
86.8 -
1.05-
37% of 30 duels -
75% of 4 situations -
Inferno4
25% -
0.63 -
70.1 -
0.83-
33% of 27 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How gazyawa plays

Across 160 matches gazyawa averages K/R 0.80, ADR 87.5 and a rating of 1.11. Biggest strength: 3K rounds at 5.2%, better than 87% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 54% headshots. The strongest map is Dust 2 with a 66% win rate in 32 matches. In 87 of 160 matches the rating was 1.10 or higher (54%), in 41 it was below 0.90. In 160 matches with detailed stats: 37 4Ks and 6 aces. Best month by rating: October 2026 at 1.14. gazyawa loses the most ELO on Dust 2 (−30 ELO, win rate 66%). Things go best on Ancient (+60 ELO, win rate 52%). Match no. 2 of the day goes best: 58% win rate, −60 ELO. Last 30 days: 39 matches, win rate 49%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.