gamesense-0
How does gamesense-0 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.12 K/D and so slightly above the average (1.03).
Impact
Average2.6 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.77 (at the start 0.81). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.14. Last 3 months: 1.10 (at the start 1.14). Clearly above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 86.5. Last 3 months: 83.4 (at the start 83.3). Slightly above the average (80.7).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months unchanged at 51%. Just above the average (50%).
Matches won (win rate)
Best month: October 2026 with 52%. Last 3 months: 48% (at the start 24%). Slightly below the average (50%).
Best month: July 2026 with 2,493. Last 3 months: 2,415 (at the start 2,493).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 136 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
gamesense-0 loses the most ELO on Mirage: −34 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 44 · Mirage
- Highest rating in a match: 2.47 · Mirage
Maps in detail
from the last 136 matchesCompared with players on the same level who have at least 15 matches on the map.
How gamesense-0 plays
Across 136 matches gamesense-0 averages K/R 0.77, ADR 83.4 and a rating of 1.11. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 51% headshots. The strongest map is Anubis with a 50% win rate in 16 matches. In 61 of 136 matches the rating was 1.10 or higher (45%), in 40 it was below 0.90. In 114 matches with detailed stats: 20 4Ks and 4 aces. Best month by rating: July 2026 at 1.14. gamesense-0 loses the most ELO on Mirage (−34 ELO, win rate 40%). Things go best on Dust 2 (+23 ELO, win rate 45%). Improved over the last three months: Win rate +24 pp. Got weaker: K/R −0.04, ELO −78. Unchanged in recent months: Rating at 1.10, ADR at 83.4, Headshots at 51%. Last 30 days: 41 matches, win rate 49%, net ELO −51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.