gVo3Y8u7tR2

Poland
41 matches tracked 21 matches in 30 days
Last updated:

How does gVo3Y8u7tR2 play?

Rating 0.92 K/R 0.69 ADR 75.7 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 39%
Rating distribution from 41 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 7% good 1.10 to 1.29 12% normal 0.90 to 1.09 17% weak 0.75 to 0.89 32% very weak below 0.75 29%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
Multi-killsEntry
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 49%−2 pp · Ø 51% better than 44%

Clutch

Weakness
Last one alive

20% of 1v1s won and so well below the average (40%).

Clutch 1v1 won 20%−20 pp · Ø 40% better than 1%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 53%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.86 K/D and so clearly below the average (1.03).

Headshot rate 49%+2 pp · Ø 47% better than 68%
AWP share of kills 8%−3 pp · Ø 11% better than 47%
K/D 0.86−0.17 · Ø 1.03 better than 7%
Pistol kills per match 3.0

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 20%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 24%
MVPs per match 2.0−0.3 · Ø 2.3 better than 28%
4Ks and aces 12x 4K, 1 ace in 41 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 1.5−2.7 · Ø 4.2 better than 3%
Enemies flashed per round 0.07−0.20 · Ø 0.27 better than 5%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 7 average
Whether gVo3Y8u7tR2 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 41 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: September 2026 with 0.75.

Patterns

Soon this shows where gVo3Y8u7tR2 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 10 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Vertigo
  2. Highest rating in a match: 2.12 · Dust 2
  3. Longest win streak: 3 wins in a row · Mirage

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage10
40% -
0.64 -
70.5 -
0.83-
29% of 70 duels -
0% of 2 situations -
Anubis7
86% -
0.72 -
79.6 -
1.00-
68% of 34 duels -
100% of 1 situations -
Dust 27
29% -
0.71 -
76.3 -
0.94-
52% of 33 duels -
0% of 3 situations -
Ancient5
80% -
0.70 -
76.1 -
0.90-
63% of 30 duels -
-
Cache5
40% -
0.53 -
69.3 -
0.72-
53% of 19 duels -
0% of 1 situations -
Nuke4
50% -
0.85 -
88.3 -
1.16-
56% of 41 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gVo3Y8u7tR2 plays

Across 41 matches gVo3Y8u7tR2 averages K/R 0.69, ADR 75.7 and a rating of 0.92. Biggest strength: Rounds with first kill at 13%, better than 88% of level 7 players. Most room to improve: Clutch 1v1 won at 20%, better than only 1% of level 7 players. Averages 15.0 kills per match with 49% headshots. In 9 of 41 matches the rating was 1.10 or higher (22%), in 25 it was below 0.90. In 41 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. Last 30 days: 21 matches, win rate 52%, net ELO +86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.